Luca Fadigati

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UX/UI Designer Supervisor at Milestone srl with 19+ years of experience in racing game UI, managing teams of UI Artists and defining visual direction, UX/UI feedback, and production pipelines.

About

UX/UI Designer Supervisor at Milestone srl with 19+ years of experience in racing game UI, managing teams of UI Artists and defining visual direction, UX/UI feedback, and production pipelines. Also runs a freelance studio (Effeective Studio) supporting companies and startups worldwide with UX, UI, and usable web/mobile app design.

  • Joined August 2018

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Gaming
  • Education
  • Professional Services

Projects · 6

I design yje website layout for this italian company. webdesign websitelayout UIDesign

  • Web Designer

Gravel is a 2018 racing video game developed by Milestone S.r.l. and published by Milestone and Square Enix for Microsoft Windows, PlayStation 4, and Xbox One. Role: Lead UI Artist I manage the UI Artist team and design the UI and HUD interface of the game. graphicdesigner uidesigner videogame UX/UI

  • UI Designer

I designed UI for a desktop eLearning application. I worked on: wireframe style guide (color scheme, fonts, shapes etc..) prototypes layout design I used Adobe Creative Suite for all the graphic design.

  • UI Designer
  • UX Designer

I was creative director on the project. I designed all the brand image like logo, website, social media contents and so on. I also designed all the UI of the application. I worked on: wireframe style guide (color scheme, fonts, shapes etc..) prototypes layout design I used Adobe Creative Suite for all the graphic design.

  • Creative Director
  • UI Designer
  • UX Designer

I designed all the UI of the application. I worked on: wireframe style guide (color scheme, fonts, shapes etc..) prototypes layout design I used Adobe Creative Suite for all the graphic design.

  • UI Designer
  • UX Designer

I designed all the UI of the application. I worked on: wireframe style guide (color scheme, fonts, shapes etc..) prototypes layout design I used Adobe Creative Suite for all the graphic design.

  • UI Designer
  • UX Designer

Work experience· 11 roles

UX/UI Designer Supervisor · Milestone srlJan 2022 – Present · 4 yrs 11 mos

Supervised UX/UI Designers across active projects. Coordinated with UX/UI Lead and UI Tech Supervisor to establish overall pipeline, workflow, and UX/UI best practices. Participated in recruitment with the UX/UI Lead and HR, including interviews and UX/UI Design Test evaluation.

Senior UI Artist / UI Artist Supervisor · Milestone srlJan 2022 – Present · 4 yrs 11 mos

Managed all UI Artists on multiple racing titles in development. Provided visual direction, UX/UI guidance, and feedback to improve user flows and interface usability. Defined and designed UI pipeline, team workflow, and best practices for the UX/UI area. Supported recruitment by working with HR to run interviews and evaluate UI Art Tests for new UI Artists.

Co-founder & Creative Director / Creative Role · Togunà Interactive (i-muse projects via graphic creation)Jan 2021 – Present · 5 yrs 11 mos

Created graphic assets for the i-muse platform, including UX/UI design for the app and website, plus logos and marketing/communication materials for museum visitor video-guide experiences.

UX/UI Design Teacher · Event Horizon SchoolJan 2021 – Present · 5 yrs 11 mos
Specialist Trainer UX/UI · UI Digital Bros Game AcademyJan 2018 – Dec 2019 · 2 yrs
Lead UI Artist · Milestone srlJan 2016 – Dec 2019 · 4 yrs
Lead UI & Marketing Artist · Milestone srlJan 2014 – Dec 2016 · 3 yrs
Co-founder & Creative Director · Togunà InteractiveJan 2007 – Dec 2011 · 5 yrs

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