I am a Senior Sound Designer with over 15 years of experience creating immersive audio solutions for various platforms, including PC, console, and mobile. My passion lies in spatial audio and implementation, utilizing cutting-edge tools like Unity and Unreal Engine. I thrive on collaborating with talented teams to produce engaging audio experiences.
Throughout my career, I have been recognized with awards, including the GDC 2025 speaker and G.A.N.G. Award nominee. Besides my technical skills, I enjoy mentoring aspiring sound designers and sharing knowledge about audio implementation, ensuring that the next generation continues to innovate in the sound design field.
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