Available to hire
I am a passionate Sound Designer with over 15 years of experience making immersive audio for games and interactive media. My journey in sound began early on, and I’ve since honed my skills in various environments, from PC to console and mobile. I thrive on collaborating with talented teams to create captivating audio experiences.
Throughout my career, I have had the pleasure of working with diverse organizations and projects, which has allowed me to continually expand my expertise. I am particularly skilled in spatial audio and implementation, and I’m always eager to explore new technologies and trends in the audio industry.
Skills
Experience Level
Expert
Expert
Language
French
Fluent
English
Fluent
Work Experience
Senior Sound Designer at Waves Audio
February 1, 2015 - PresentOversee audio design for consumer devices and applications, crafting unique sound experiences with an emphasis on creative and technical sound implementation. Developed products for various platforms including mobile, PC, and VR.
Technical Support Engineer at Waves Audio
January 31, 2015 - September 24, 2025Provided technical support for professional audio plugins for film, broadcast production, and music. Collaborated with clients to troubleshoot issues and ensure optimal usage of products.
Senior Sound Designer at Waves Audio
January 1, 2015 - PresentLed audio development for various audio products, ensuring high-quality sound design and implementation across all platforms. Developed SDKs for audio integration in consumer devices and performed sound design for music composition and production.
Technical Support Engineer at Pro Division
January 1, 2015 - September 24, 2025Supported audio plugins for music, film, and broadcast production clients. Provided technical assistance and troubleshooting for software and hardware issues.
Senior Sound Designer at Waves Audio
January 1, 2015 - PresentWorked on developing sound for various audio products including consumer devices and professional audio tools. Led projects from concept to implementation ensuring high-quality audio output and seamless user experience.
Technical Support Engineer at Waves Audio Pro Division
January 1, 2015 - September 24, 2025Provided support for audio plugins for music, film, and broadcasting production clients. Assisted users in troubleshooting and maximizing product utility.
Senior Product Manager at Waves Audio
January 1, 2015 - January 1, 2023Led development of 3D audio and EMU-powered tech for Pro, Adeptus, Fait Accompli, Hyper, and other products. Oversaw product strategy and execution while ensuring alignment with market trends and customer needs.
Technical Support Engineer at Waves Audio
January 1, 2014 - January 1, 2015Supported over 300 audio plugins for music, film, broadcast, and applications, helping users troubleshoot and maximize their audio environments.
Sound Designer at Voodoo
January 1, 2021 - PresentCreated original music and SFX across platforms such as web, VR, console, and mobile for various games. Worked closely with developers and artists to ensure high-quality audio implementation.
Senior Product Manager - Audio Tech at Waves Audio
January 1, 2021 - January 1, 2023Led development of 30 audio and music-powered technologies for various consumer devices and platforms. Managed tech for Behringer, Focusrite, Turtle Beach, and more, overseeing product lifecycle from concept to final release.
Technical Support Engineer - Pro Division at Waves Audio
January 1, 2014 - January 1, 2021Supported over 300+ audio plugins for music, film, broadcast, and more, delivering high-level technical guidance to customers.
Sound Designer at Voodoo
January 1, 2016 - January 1, 2022Original music and SFX across platforms (PC, web, VR, console, mobile) for games like The Splatterers, Super Splatterers (iOS), Lost in Harmony (PC, KYC/Prince).
Freelance Music & Sound Design Specialist at Self-employed
January 1, 2008 - PresentProvided original music and sound design for various platforms, working on more than a dozen unique projects across multiple mediums.
Education
Bachelor's Degree at Muzik School of Creation & Production
September 1, 2006 - June 1, 2008Bachelor of Music & Production at Muzik School of Creative Composition
September 1, 2006 - June 1, 2008Bachelor's Degree in Music Production at Muzik School of Creative Composition
January 1, 2006 - January 1, 2008Bachelor's Degree at Musik School of Creation & Production
January 1, 2000 - January 1, 2004Music School at Muzik School of Creation & Production
January 1, 2003 - January 1, 2005Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet
Skills
Experience Level
Expert
Expert
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