Elena Spina

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Modeling & Texturing Artist at Kevins VFX
April 2, 2023 - Present
Modeled and textured CG assets for short-turnaround commercial spots for well-known clients (e.g., McDonald’s, Nike, DoorDash, Beats). Worked on a range of asset types including hard surface, organic, animal/creature, and other production-ready elements depending on client needs and deliverables.
Junior CG Generalist at Industrial Light and Magic (ILM)
December 1, 2020 - January 1, 2023
Worked on multiple film/TV production projects involving modeling and/or texturing of assets and environment elements. Assisted with lighting to match live-action plates and supported compositing shots with live-action plates. Also supported ILM’s new stagecraft workflow and helped develop/prepare shot assets for client-ready, more profitable filming.
Render Wrangler / Desk Ops at FuseFX
October 1, 2019 - December 1, 2020
Managed the render farm day-to-day while supporting desk ops for all users at FuseFX, primarily across NYC (also including other offices such as LA and BC). Trained in the CG department tools and supported troubleshooting render issues and contributed to extraproduction workflows, including supporting various television shows.
CG Generalist (Intern) at Shucco USA
June 1, 2018 - August 1, 2018
Interned as a CG generalist. Worked on studio projects involving modeling/texturing of props, lighting, set dressing, layout, and compositing. Attended meetings to communicate with international clients with Shucco’s lead CG artist.

Education

BFA in Computer Arts and Visual Effects at School of Visual Arts, NYC
August 1, 2015 - May 1, 2019

Qualifications

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Industry Experience

Media & Entertainment