Hello! I’m Emmanuel S. Lopez Jr, a multidisciplinary 3D artist focused on creating high-quality 3D environments, props, and characters for games and interactive media. I bring a strong foundation in modeling, texturing, and optimization, with hands-on experience in Blender, Maya, Substance Painter, Unreal Engine, and Unity. I’m excited to collaborate on dynamic projects that push creative boundaries and help me grow my skill set.
I’m driven by curiosity and a passion for crafting immersive visuals that tell a story. I enjoy collaborating with concept artists and designers, iterating based on feedback, and delivering visuals that align with product goals and user experience.
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