Hi, I’m Earl Lean Ramos, a Senior Software Engineer focused on educational games and AR/VR experiences. I enjoy leading cross-functional teams to deliver engaging, high-quality projects on time and within budget, with a passion for crafting intuitive UI/UX and immersive gameplay. I’m always exploring cutting-edge technologies to boost learning outcomes and user engagement, from Unity3D and C# to backend systems and scalable architectures. I’m seeking a challenging role to leverage my game development expertise and drive in creating meaningful learning experiences.

Earl Lean Ramos

Hi, I’m Earl Lean Ramos, a Senior Software Engineer focused on educational games and AR/VR experiences. I enjoy leading cross-functional teams to deliver engaging, high-quality projects on time and within budget, with a passion for crafting intuitive UI/UX and immersive gameplay. I’m always exploring cutting-edge technologies to boost learning outcomes and user engagement, from Unity3D and C# to backend systems and scalable architectures. I’m seeking a challenging role to leverage my game development expertise and drive in creating meaningful learning experiences.

Available to hire

Hi, I’m Earl Lean Ramos, a Senior Software Engineer focused on educational games and AR/VR experiences. I enjoy leading cross-functional teams to deliver engaging, high-quality projects on time and within budget, with a passion for crafting intuitive UI/UX and immersive gameplay.

I’m always exploring cutting-edge technologies to boost learning outcomes and user engagement, from Unity3D and C# to backend systems and scalable architectures. I’m seeking a challenging role to leverage my game development expertise and drive in creating meaningful learning experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

Senior Lead Game Developer at HPL Game Design Corporation
May 1, 2025 - November 21, 2025
Led the development of hyper-casual mobile games from concept to launch, emphasizing fun and intuitive mechanics. Built and optimized playable ads for multiple ad networks with WebGL and mobile browser compatibility. Implemented lightweight, optimized code and assets aligned with hyper-casual performance benchmarks.
Game Development Supervisor at Vibal Group Inc.
January 1, 2020 - May 1, 2025
Supervised a cross-functional team of developers and artists in delivering multiple educational game titles, including LearnLive AR, ensuring market success and client alignment. Drove innovative game design concepts to create engaging, educational gameplay. Implemented agile methodologies to improve efficiency and on-time delivery. Led a new game engine feature to boost performance and user experience. Collaborated with clients to translate requirements into effective development processes.
Senior AR / VR Developer at Vobling
September 1, 2018 - December 1, 2019
Developed cutting-edge VR applications for various industries, including Saab Carl-Gustaf VR Experience. Led adoption of new AR/VR technologies to enhance project quality and performance. Worked closely with clients to tailor AR/VR solutions to business needs and deliver tangible value.
Software Engineer at Virtualidad Inc.
February 1, 2015 - September 1, 2018
Led development of Node.js Express APIs and backend integration to optimize data flow. Contributed to ASP.NET MVC Razor development to improve system efficiency and user experience. Built and maintained VSmart LMS for Windows using WPF and UWP to ensure a user-friendly interface and solid performance.
Junior System Administrator at Easytrip Services Corporation
August 1, 2014 - February 1, 2015
Supported IT infrastructure, including servers, networks, and workstations. Performed regular server and database maintenance tasks, backups, updates, and performance tuning.
Senior Developer Consultant at LiteDev.ph
August 1, 2023 - July 1, 2024
Led the migration of multiplayer networking from Photon PUN to Photon Fusion, improving synchronization and reducing latency for Valt VR metaverse. Conducted code reviews to ensure code quality and adherence to best practices across the development team. Optimized and extended Zenject dependency injection to promote modular, scalable architecture. Provided technical guidance on networking, code architecture, and VR development.

Education

Bachelor of Science in Computer Science at Cavite State University
January 11, 2030 - May 1, 2014

Qualifications

IELTS - International English Language Testing System
April 2, 2024 - December 3, 2025

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment
    paper LearnLive AR

    LearnLive AR is an interactive mobile learning platform that uses Augmented Reality (AR) to teach core educational topics through immersive, 3D visualizations and gamified activities.

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