Hi! I’m a programming student at The Game Assembly, specializing in audio and looking for an internship in the industry. Before attending TGA I worked in the music business as a jazz musician, composer and music producer where I learned a lot about group dynamics, time management and teamwork, which I’ve found valuable in game development.
During my time at The Game Assembly I’ve explored multiple roles including audio programming, graphics, threading and engine design. I’ve created sound effects and music for our games from scratch and I’m developing a framework for handling audio that can be used in a custom engine. I have solid experience in C++ and some knowledge of C# and Java.
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