Hello! My name is Ena Miranda! For the past 12 years, I worked at Hi-Rez Studios as a Senior Concept Artist, 2D Illustrator, basically just a 2D generalist role considering I had my mitts in everything! I've worked on Paladins, Tribes Ascend, Realm Royale, Rogue Company, Divine Knockout, and SMITE of course, as well as hosting the HiRez Community Art show. I worked closely with Marketing Art, our UI department, and our Splash Art team to create varied content that supported our titles, whether in-game or on our social media outlets. I started my time at Hi-Rez as a 2D artist, supplying storyboards and fully rendered frames for our Lore segments on YouTube. I drew up to 98 gods’ backstories and helped art direct each one. Those beginning years of hard work and that hands-on experience taught me two lessons that I embody as a Senior Artist in this industry – there is always more to learn, and teamwork is crazily enough, how the dream works! I absolutely love the creative pipeline, from drawing up concept orthos (surprisingly my favorite part of the process), to working with producers to create fantastical representation of our characters. Being alongside people from all disciplines is where I thrive, whether it's working closely with producers, connecting with other artists and learning their process, working on international approvals with Tencent and later our Brighton team in England, or supplying video assets to our ESports department. Everyone's voice has value, and creating artwork that leaves everyone feeling inspired not only brings us closer as a team, but also just makes us proud of the work we create together. Thank you so much for taking the time to read my cover letter. If you have any questions for me, or would like references please feel free to ask! Thank you so much for the opportunity to apply with you all!

ena

Hello! My name is Ena Miranda! For the past 12 years, I worked at Hi-Rez Studios as a Senior Concept Artist, 2D Illustrator, basically just a 2D generalist role considering I had my mitts in everything! I've worked on Paladins, Tribes Ascend, Realm Royale, Rogue Company, Divine Knockout, and SMITE of course, as well as hosting the HiRez Community Art show. I worked closely with Marketing Art, our UI department, and our Splash Art team to create varied content that supported our titles, whether in-game or on our social media outlets. I started my time at Hi-Rez as a 2D artist, supplying storyboards and fully rendered frames for our Lore segments on YouTube. I drew up to 98 gods’ backstories and helped art direct each one. Those beginning years of hard work and that hands-on experience taught me two lessons that I embody as a Senior Artist in this industry – there is always more to learn, and teamwork is crazily enough, how the dream works! I absolutely love the creative pipeline, from drawing up concept orthos (surprisingly my favorite part of the process), to working with producers to create fantastical representation of our characters. Being alongside people from all disciplines is where I thrive, whether it's working closely with producers, connecting with other artists and learning their process, working on international approvals with Tencent and later our Brighton team in England, or supplying video assets to our ESports department. Everyone's voice has value, and creating artwork that leaves everyone feeling inspired not only brings us closer as a team, but also just makes us proud of the work we create together. Thank you so much for taking the time to read my cover letter. If you have any questions for me, or would like references please feel free to ask! Thank you so much for the opportunity to apply with you all!

Available to hire

Hello! My name is Ena Miranda!
For the past 12 years, I worked at Hi-Rez Studios as a Senior Concept Artist, 2D Illustrator, basically just a 2D generalist role considering I had my mitts in everything! I’ve worked on Paladins, Tribes Ascend, Realm Royale, Rogue Company, Divine Knockout, and SMITE of course, as well as hosting the HiRez Community Art show. I worked closely with Marketing Art, our UI department, and our Splash Art team to create varied content that supported our titles, whether in-game or on our social media outlets.

I started my time at Hi-Rez as a 2D artist, supplying storyboards and fully rendered frames for our Lore segments on YouTube. I drew up to 98 gods’ backstories and helped art direct each one. Those beginning years of hard work and that hands-on experience taught me two lessons that I embody as a Senior Artist in this industry – there is always more to learn, and teamwork is crazily enough, how the dream works!

I absolutely love the creative pipeline, from drawing up concept orthos (surprisingly my favorite part of the process), to working with producers to create fantastical representation of our characters. Being alongside people from all disciplines is where I thrive, whether it’s working closely with producers, connecting with other artists and learning their process, working on international approvals with Tencent and later our Brighton team in England, or supplying video assets to our ESports department. Everyone’s voice has value, and creating artwork that leaves everyone feeling inspired not only brings us closer as a team, but also just makes us proud of the work we create together.

Thank you so much for taking the time to read my cover letter. If you have any questions for me, or would like references please feel free to ask! Thank you so much for the opportunity to apply with you all!

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