Hi, I’m Erin Lawson, a concept artist and art director who thrives on turning ideas into vivid visuals. I’ve led cross-functional teams, designed research systems, and collaborated with editors and clients to deliver compelling artwork under tight deadlines. I’ve worked across animation and game projects, shaping visuals from early concepts to final production, while keeping a friendly, collaborative approach. Currently I’m directing the visuals for Mymicry, a stylized, story-driven PC game, and I’m exploring painting and interdisciplinary design. I enjoy building strong creative processes, mentoring teammates, and translating ideas into assets that engage players and audiences.

Erin Lawson

Hi, I’m Erin Lawson, a concept artist and art director who thrives on turning ideas into vivid visuals. I’ve led cross-functional teams, designed research systems, and collaborated with editors and clients to deliver compelling artwork under tight deadlines. I’ve worked across animation and game projects, shaping visuals from early concepts to final production, while keeping a friendly, collaborative approach. Currently I’m directing the visuals for Mymicry, a stylized, story-driven PC game, and I’m exploring painting and interdisciplinary design. I enjoy building strong creative processes, mentoring teammates, and translating ideas into assets that engage players and audiences.

Available to hire

Hi, I’m Erin Lawson, a concept artist and art director who thrives on turning ideas into vivid visuals. I’ve led cross-functional teams, designed research systems, and collaborated with editors and clients to deliver compelling artwork under tight deadlines. I’ve worked across animation and game projects, shaping visuals from early concepts to final production, while keeping a friendly, collaborative approach.

Currently I’m directing the visuals for Mymicry, a stylized, story-driven PC game, and I’m exploring painting and interdisciplinary design. I enjoy building strong creative processes, mentoring teammates, and translating ideas into assets that engage players and audiences.

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Language

English
Fluent
French
Advanced

Work Experience

Art Director / Freelance Concept Artist
September 1, 2020 - May 1, 2021
Led cross-functional research teams, designed a research organization to meet in-depth requirements, and facilitated collaboration to ensure project success and client satisfaction. Produced award-winning editorial cartoons and graphics under tight deadlines and directed the visual direction and production of MyMicry, a stylized narrative PC game. Organized meetings, provided feedback on assets and deliverables, and managed a team of 22-28 people to maintain high-quality output.
Visual Direction / Project Lead (MyMicry) at MyMicry
July 1, 2025 - Present
Currently leading the visual direction and production for MyMicry, a stylized, story-based narrative PC game. Organizing and directing meetings, mentoring team members on assets and deliverables, and ensuring timely, high-quality visuals.

Education

Bachelor of Fine Arts in Illustration with Minor in Concept Art for Animation and Games at Savannah College of Art and Design (SCAD)
January 11, 2030 - March 16, 2026
Nova Scotia College of Art and Design (NSCAD) at Nova Scotia College of Art and Design
September 5, 2021 - December 22, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services