Audio engineer, composer, and sound designer specializing in immersive audio for apps, film, games, and wellness projects. I create original music, atmospheric sound design, clean mixes, and polished release-ready assets that support the emotional tone and creative direction of each project. My work blends advanced synthesis, field recordings, and spatial processing with strong engineering fundamentals. With formal training in Recording Arts & Audio Production (BS + MS), I handle projects end-to-end—composition, sound design, editing, mixing, mastering, and delivery—while collaborating smoothly with teams and meeting tight deadlines. If you need custom music, immersive soundscapes, audio cleanup, UI sounds, or full-project audio support, I can help bring your idea to a professional, cohesive finish.

Christopher B.

PRO

Audio engineer, composer, and sound designer specializing in immersive audio for apps, film, games, and wellness projects. I create original music, atmospheric sound design, clean mixes, and polished release-ready assets that support the emotional tone and creative direction of each project. My work blends advanced synthesis, field recordings, and spatial processing with strong engineering fundamentals. With formal training in Recording Arts & Audio Production (BS + MS), I handle projects end-to-end—composition, sound design, editing, mixing, mastering, and delivery—while collaborating smoothly with teams and meeting tight deadlines. If you need custom music, immersive soundscapes, audio cleanup, UI sounds, or full-project audio support, I can help bring your idea to a professional, cohesive finish.

Available to hire

Audio engineer, composer, and sound designer specializing in immersive audio for apps, film, games, and wellness projects. I create original music, atmospheric sound design, clean mixes, and polished release-ready assets that support the emotional tone and creative direction of each project.

My work blends advanced synthesis, field recordings, and spatial processing with strong engineering fundamentals. With formal training in Recording Arts & Audio Production (BS + MS), I handle projects end-to-end—composition, sound design, editing, mixing, mastering, and delivery—while collaborating smoothly with teams and meeting tight deadlines.

If you need custom music, immersive soundscapes, audio cleanup, UI sounds, or full-project audio support, I can help bring your idea to a professional, cohesive finish.

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Language

English
Fluent

Work Experience

Audio Engineer & Composer at Moongate iOS Application
November 1, 2024 - November 20, 2025
Compose and produce long-form sleep, meditation, and wellness soundscapes using advanced synthesis, field recordings, and spatial processing. Oversee full production workflow including concept development, composition, mixing, mastering, and iterative revisions. Apply research-informed sound design principles for emotionally supportive listener experiences. Deliver consistent, high-quality audio assets for a commercial wellness platform.
Founder / Composer / Producer at Aqua Regia (Creative Project)
December 31, 2020 - November 19, 2025
Built a platform of 1.5k+ YouTube subscribers through original avant-garde ambient compositions and experimental sound design. Produce multi-layered long-form audio works incorporating binaural processing, spectral techniques, granular textures, and unique harmonic approaches. Manage all creative workflows including production, mixing, mastering, branding, and visual cohesion.
Composer at Seven Saints (Wellness Brand)
January 1, 2025 - November 20, 2025
Composed original meditation and relaxation music licensed for commercial use. Creative work associated with brand placements featured in Vogue. Adapted sound design and composition to align with brand emotional targets and presentation standards.
Audio Production Technician at Kaleidoscope Productions
May 31, 2024 - May 31, 2024
Assisted with professional audio and video production setups for live events. Supported FOH, stage patching, signal flow, and equipment operation. Gained practical engineering experience in real-world production environments.
Instructor (Audio / Music Production) at Alchemy Music Group
August 31, 2024 - August 31, 2024
Taught audio engineering, digital production, mixing, mastering, MIDI programming, and synthesis. Developed lesson plans and curriculum tailored to diverse learners. Provided technical and creative feedback on mixes, sound design, and production workflows.
Audio Engineer & Composer at Moongate iOS Application
November 1, 2024 - November 24, 2025
Compose and produce long-form sleep, meditation, and wellness soundscapes using advanced synthesis, field recordings, and spatial processing. Oversee full production workflow including concept development, composition, mixing, mastering, and iterative revisions. Apply research-informed sound design principles for emotionally supportive listener experiences. Deliver consistent, high-quality audio assets for a commercial wellness platform.
Founder / Composer / Producer at Aqua Regia (Creative Project)
January 1, 2021 - November 24, 2025
Built a platform of 1.2k+ YouTube subscribers through original avant-garde ambient compositions and experimental sound design. Produce multi-layered long-form audio works incorporating binaural processing, spectral techniques, granular textures, and unique harmonic approaches. Manage all creative workflows including production, mixing, mastering, branding, and visual cohesion.
Composer at Seven Saints (Wellness Brand)
January 1, 2025 - January 1, 2025
Composed original meditation and relaxation music licensed for commercial use. Creative work associated with brand placements featured in Vogue. Adapted sound design and composition to align with brand emotional targets and presentation standards.
Audio Production Technician at Kaleidoscope Productions
May 1, 2024 - May 1, 2024
Assisted with professional audio and video production setups for live events. Supported FOH, stage patching, signal flow, and equipment operation. Gained practical engineering experience in real-world production environments.
Instructor (Audio / Music Production) at Alchemy Music Group
July 31, 2024 - July 31, 2024
Taught audio engineering, digital production, mixing, mastering, MIDI programming, and synthesis. Developed lesson plans and curriculum tailored to diverse learners. Provided technical and creative feedback on mixes, sound design, and production workflows.

Education

M.S. in Recording Arts and Audio Production at University of Colorado Denver
January 1, 2023 - December 31, 2025
B.S. in Recording Arts and Audio Production at University of Colorado Denver
January 1, 2018 - December 31, 2021
A.A. in Fine Arts at Red Rocks Community College
January 1, 2017 - December 31, 2018
Master of Science in Recording Arts and Audio Production at University of Colorado Denver
January 1, 2023 - January 1, 2025
Bachelor of Science in Recording Arts and Audio Production at University of Colorado Denver
January 1, 2018 - January 1, 2021
Associate of Arts in Fine Arts at Red Rocks Community College
January 1, 2017 - January 1, 2018

Qualifications

Bouck, C. (2025) The Impact of Binaural Beats on Stress Reduction and Anxiety: A Comprehensive Analysis
January 1, 2025 - November 20, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet, Healthcare, Professional Services, Gaming, Other
    uniE603 Audio Showcase
    This reel is a curated selection of my work across ambient, cinematic, electronic, and textural music. Every piece in this collection was written, produced, mixed, and mastered entirely by me — end to end. It reflects the full creative and technical process I bring to client projects, from initial concept to polished, release-ready sound. music beat instrumental vocal master soundtrack
    paper Hollow Veil

    “Hollow Veil” is a personal game-audio prototype where I explored creating atmospheric music, ambient environments, and immersive sound design for a narrative-driven exploration game. The project was built as a sandbox to experiment with mood, texture, and responsive audio concepts without being tied to a commercial release.

    For this prototype, I composed a set of ambient and cinematic cues designed to shift between calm exploration, light tension, and emotional storytelling. I also created environmental layers—wind, drones, subtle textures, mechanical hums, and spatial movements—to establish a sense of place. While not an official game project, “Hollow Veil” represents my approach to building audio worlds: emotionally resonant, textural, and supportive of gameplay flow.

    This project reflects the kind of audio I can create for indie games, prototypes, and early development stages, including:

    ambient exploration loops

    light tension cues

    atmospheric pads and drones

    minimal melodic motifs

    environmental textures and spatial elements

    seamless transitions and mood shifts

    If your game needs immersive, expressive, or atmospheric music and sound design, this project showcases the tone and sensibility I bring to interactive audio.

    paper Moongate iOS Application

    Moongate is a wellness-focused audio project where I create calming, immersive soundscapes designed to support relaxation, focus, and emotional balance. The work centers on clarity, warmth, and subtle movement, blending ambient composition with gentle sound design and clean, polished engineering.

    In this project, I develop long-form atmospheres, breathing-friendly textures, and supportive sonic environments used in meditation, sleep, and stress-reduction experiences. My role includes composition, sound design, mixing, and mastering—delivering high-quality assets tailored to wellness and mindfulness needs.

    Moongate reflects my ability to create accessible, therapeutic audio that works in apps, guided practices, wellness content, and calming interactive media. It also demonstrates my experience working within structured production workflows and delivering reliable, release-ready audio on consistent timelines.

    If you’re looking for clean, intentional, and emotionally grounded soundscapes for wellness or mindful experiences, the quality and approach behind Moongate is a core part of what I bring to collaborative client work.

    paper Aqua Regia

    Aqua Regia is my personal audio project focused on creating immersive, emotionally driven soundscapes that blend ambient music, cinematic textures, and detailed sound design. It’s where I explore long-form composition, spatial audio techniques, and subtle rhythmic or textural movement to build environments that feel alive and intentional.

    The project pulls from advanced synthesis, field recordings, and psychoacoustic principles to shape sound in a way that supports mood, atmosphere, and emotional clarity. While some pieces lean meditative or introspective, others explore darker, more experimental spaces — but always with a focus on listenability and depth.

    Through Aqua Regia, I develop the creative and technical approaches I bring to client work:

    immersive ambiences

    custom musical worlds

    clean, polished engineering

    nuanced emotional storytelling through sound

    If your project needs music or sound design that feels spacious, tactile, and thoughtfully crafted, Aqua Regia reflects the quality and artistic perspective I bring to every collaboration.