I'm an architectural illustrator based in Manchester. I began my career at 5th Studio, where I worked closely with Philip Buckingham for over 4 years. During my time there, I produced thousands of architectural illustrations and collaborated on projects for renowned firms such as HOK, Grimshaw, and others. My background also includes work as a concept artist in the game industry, which has given me a strong foundation in visual storytelling and design communication. I specialize in architectural illustration, producing detailed drawings including perspectives, axonometrics, and visual narratives to support master plans, planning applications, and public consultations. I work with both digital and hand-drawn techniques to create visually engaging architectural visuals that bring master plans, urban designs, and planning proposals to life. My skills include mood, atmosphere, and storytelling to convey early-stage ideas for client presentations, competitions, and design development.

Joseph Edwards

I'm an architectural illustrator based in Manchester. I began my career at 5th Studio, where I worked closely with Philip Buckingham for over 4 years. During my time there, I produced thousands of architectural illustrations and collaborated on projects for renowned firms such as HOK, Grimshaw, and others. My background also includes work as a concept artist in the game industry, which has given me a strong foundation in visual storytelling and design communication. I specialize in architectural illustration, producing detailed drawings including perspectives, axonometrics, and visual narratives to support master plans, planning applications, and public consultations. I work with both digital and hand-drawn techniques to create visually engaging architectural visuals that bring master plans, urban designs, and planning proposals to life. My skills include mood, atmosphere, and storytelling to convey early-stage ideas for client presentations, competitions, and design development.

Available to hire

I’m an architectural illustrator based in Manchester. I began my career at 5th Studio, where I worked closely with Philip Buckingham for over 4 years. During my time there, I produced thousands of architectural illustrations and collaborated on projects for renowned firms such as HOK, Grimshaw, and others. My background also includes work as a concept artist in the game industry, which has given me a strong foundation in visual storytelling and design communication.

I specialize in architectural illustration, producing detailed drawings including perspectives, axonometrics, and visual narratives to support master plans, planning applications, and public consultations. I work with both digital and hand-drawn techniques to create visually engaging architectural visuals that bring master plans, urban designs, and planning proposals to life. My skills include mood, atmosphere, and storytelling to convey early-stage ideas for client presentations, competitions, and design development.

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Experience Level

Intermediate

Language

English
Fluent

Work Experience

Architectural Assistant at Neil Dowlman Architecture
December 31, 2020 - August 29, 2025
Illustrator at 5HT Design
January 1, 2021 - Present
Produced detailed illustrations—including perspectives, axonometrics, and visual narratives—to support masterplans, planning applications, and public consultations. Collaborated with master planners and urban designers to translate spatial strategies into compelling visuals at various scales. Worked from CAD, 3D models, and sketches using both digital and hand-drawn techniques. Adapted style to suit project goals, audiences, and engagement needs. Created visually engaging architectural illustrations that bring masterplans, urban designs, and planning proposals to life. Skilled in translating complex spatial ideas into clear, compelling visuals for planning, consultation, and design communication. Developed imaginative and visually rich concepts to support design narratives across architecture, environments, and urban settings. Specialized in mood, atmosphere, and storytelling to convey early-stage ideas for client presentations, competitions, and design development.
Concept Artist at Poly Fruit Games
December 31, 2021 - August 29, 2025
Produced detailed illustrations—including perspectives, axonometrics, and visual narratives—to support masterplans, planning applications, and public consultations. Collaborated with master planners and urban designers to translate spatial strategies into compelling visuals at various scales. Worked from CAD, 3D models, and sketches using both digital and hand-drawn techniques.
Architectural Assistant at Neil Dowlman Architecture
January 1, 2020 - August 29, 2025
Illustrator at 5HT Design
January 1, 2025 - August 29, 2025
Produced detailed illustrations including perspectives, axonometrics, and visual narratives to support master plans, planning applications, and public consultations. Collaborated with master planners and urban designers to translate spatial strategies into compelling visuals at various scales. Worked from CAD, 3D models, and sketches using both digital and hand-drawn techniques. Adapted style to suit project goals, audiences, and engagement needs. Created visually engaging architectural illustrations that bring master plans, urban designs, and planning proposals to life. Skilled in translating complex spatial ideas into clear, compelling visuals for use in planning, consultation, and design communication. Developed imaginative and visually rich concepts to support design narratives across architecture, environments, and urban settings. Specialized in mood, atmosphere, and storytelling to convey early-stage ideas for client presentations, competitions, and design development.
Concept Artist at Poly Fruit Games
January 1, 2021 - August 29, 2025
Produced detailed illustrations—including perspectives, axonometrics, and visual narratives—to support master plans, planning applications, and public consultations. Collaborated with master planners and urban designers to translate spatial strategies into compelling visuals at various scales. Worked from CAD, 3D models, and sketches using digital and hand-drawn techniques. Adapted style to suit project goals, audiences, and engagement needs. Created visually engaging architectural illustrations that bring master plans, urban designs, and planning proposals to life. Specialized in mood, atmosphere, and storytelling for early-stage ideas in client presentations, competitions, and design development.

Education

Architecture Degree at Sheffield Hallam University
January 1, 2016 - January 1, 2019
Architecture Degree at Sheffield Hallam University
January 1, 2016 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Real Estate & Construction, Gaming, Media & Entertainment, Professional Services