Available to hire
I’m a multimedia designer with a strong background in creating 3D assets, animations, and character rigs using tools such as Maya, 3DS Max, Blender, and the Unity Game Engine. I enjoy making realistic facial animations and integrating them into gameplay. I also have expertise in troubleshooting, lending me toward the role of a Technical Director (TD). I’d love to bring my skills and creativity to your team.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Principal Multimedia Designer at Northrop Grumman
January 31, 2025 - September 3, 2025Develop 3D assets using software such as Maya, 3DS Max, Blender, Substance Painter, and Zbrush to build interactive courseware in the Unity Game Engine. Provide 3D animations, 3D sculpts, 3D models, 3D characters and integrate all into the game engine. Coordinate a small team to develop video content using After Effects to improve product design. Resolve rendering issues on the render farm, improving project turnaround time by 80%. Streamline character rigs and animations inside the Unity Game Engine using the UMotion Pro plugin. Optimize CAD and highly polygonally dense 3D models with retopologization using the 3D application's tools or manually box modeling methods.
Multimedia Training Developer at Saic Corporation
February 28, 2019 - September 3, 2025Create 3D models, animations, and original artwork using Maya, Unity, Adobe Creative Suite, iClone, and Lectora, enhancing interactive courseware and reference manuals. Correct lip sync manually on iClone facial rigs using imported custom audio per character, ensuring realistic and engaging character performances. Publish web-based training to Moodle, ALMS, Blackboard, and other learning management systems, improving accessibility and user engagement. Identify and resolve errors in SCORM packages through troubleshooting ScormCloud, enhancing training effectiveness and reliability. Maintain and manage software licenses, subscription information, and list of users. Support software installations and troubleshoot issues related to installations.
Web Consultant at Catlin US
January 31, 2012 - September 3, 2025Provide HTML coding for the www.CatlinUS.com website within the EKtron Content Management System. Convert HTML, javascript, and CSS2 coded page into its Ektron CMS equivalent ensuring cohesiveness and consistency. Administrator of the Ektron CMS. Update Flash Content on the CatlinUS website's home page city map using ActionScript 2 and XML.
Education
Bachelor of Art at Art Institute of Atlanta, GA
July 1, 2002 - September 1, 2006Media Arts and Animation
Bachelor of Science at DeVry University
July 1, 1997 - July 1, 2000Computer Information Systems
Media Arts & Animation at The Art Institute of Atlanta
January 11, 2030 - September 3, 2025Computer Information Systems at Devry University
January 11, 2030 - September 3, 2025Qualifications
Industry Experience
Media & Entertainment, Computers & Electronics, Gaming, Government, Education, Software & Internet
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