I am a 3D and Animation Designer with a strong background in visual effects, video editing, and photography. With experience working at Nomoko AG and Fifth Ground Entertainment, I specialize in realistic and stylized 3D art, full-pipeline asset creation, motion graphics, and 3D pipeline development. My expertise spans Blender, Unreal Engine, ZBrush, and the Adobe Creative Suite, allowing me to craft high-quality visuals for various industries. I also have experience in content creation for social media, photogrammetry, and asset optimization. Passionate about blending technology and art, I bring creative storytelling and technical precision to every project. Whether it’s 3D animation, rendering, or post-production, I ensure visually stunning and engaging content. Availability: Part-time/Freelance _Website not available. Sign in: https://www.twine.net/signup_ Location: Zürich, Switzerland

Yevheniia Sirenko

PRO
5.0 (4 reviews)

I am a 3D and Animation Designer with a strong background in visual effects, video editing, and photography. With experience working at Nomoko AG and Fifth Ground Entertainment, I specialize in realistic and stylized 3D art, full-pipeline asset creation, motion graphics, and 3D pipeline development. My expertise spans Blender, Unreal Engine, ZBrush, and the Adobe Creative Suite, allowing me to craft high-quality visuals for various industries. I also have experience in content creation for social media, photogrammetry, and asset optimization. Passionate about blending technology and art, I bring creative storytelling and technical precision to every project. Whether it’s 3D animation, rendering, or post-production, I ensure visually stunning and engaging content. Availability: Part-time/Freelance _Website not available. Sign in: https://www.twine.net/signup_ Location: Zürich, Switzerland

Available to hire

I am a 3D and Animation Designer with a strong background in visual effects, video editing, and photography. With experience working at Nomoko AG and Fifth Ground Entertainment, I specialize in realistic and stylized 3D art, full-pipeline asset creation, motion graphics, and 3D pipeline development. My expertise spans Blender, Unreal Engine, ZBrush, and the Adobe Creative Suite, allowing me to craft high-quality visuals for various industries. I also have experience in content creation for social media, photogrammetry, and asset optimization.

Passionate about blending technology and art, I bring creative storytelling and technical precision to every project. Whether it’s 3D animation, rendering, or post-production, I ensure visually stunning and engaging content.

Availability: Part-time/Freelance
Website not available. Sign in: https://www.twine.net/signup
Location: Zürich, Switzerland

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Language

English
Fluent
German
Advanced
Ukrainian
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor of Sociology at National University of Kyiv-Mohyla Academy, Kyiv, Ukraine
September 1, 2013 - July 31, 2017
Post-Production Graduate Certificate at Humber College, Toronto, Canada
September 1, 2017 - January 31, 2025
Visual Effects Post-Graduate Certificate at George Brown College, Toronto, Canada
September 1, 2018 - July 31, 2019
Post-Production Post-Graduate Certificate at Humber College, Toronto, Canada
September 1, 2017 - January 31, 2025

Qualifications

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Industry Experience

Real Estate & Construction, Media & Entertainment
    paper Nord East building complex visualisation

    A high-quality 3D visualization showcasing a modern real estate building complex. This project highlights architectural design, materials, lighting, and landscaping, providing a realistic and immersive representation of the development. The visualization was crafted to support marketing, investor presentations, and urban planning, ensuring a compelling and visually engaging experience.

    uniE621 Autumn Story
    In the “Autumn Story” I wanted to capture magic of autumn colors and light. Inspired by the beautiful nature of Switzerland. Made in Blender, textured in Substance Painter, rendered in Cycles. Used some Megascans assets (baked goods and flowers).
    uniE621 Tree House
    Evening. Dinner. Peace. This illustration is dedicated to the dream every Ukrainian now has. Living in peace in their own home. And having a dinner not interrupted by air raids. “Tree House” was made in Blender, rendered in Cycles. Lights were created procedurally with Geometric nodes.
    uniE621 Marketplace of the future
    Branded marketplace illustration for Nomoko AG. As a 3D Designer, I created high-quality branded assets for a technological marketplace illustration, ensuring a cohesive and visually compelling representation of the brand. My role involved modeling, texturing, and rendering detailed assets that aligned with the project's artistic direction and brand identity. The final visuals seamlessly integrated into the marketplace, enhancing its aesthetic appeal and storytelling.
    uniE621 Resting after mischief
    This project was a three-year journey, beginning with a full apartment model before refining my focus to a single space—the living room. As I pivoted to illustrating this room, I reflected on its significance. The living room holds a special place in my heart, as it’s where I shared some of my coziest memories with my dog, Duna. It was only natural to include her in the final composition. Duna was modeled in Blender and textured in Substance, marking my first experience creating a furry animal with detailed fur patterns. This process was both challenging and incredibly rewarding, pushing me to refine my skills in character modeling and texturing. With this illustration, my goal was to capture the essence of coziness and family—the warmth of a familiar space, the beautiful chaos that pets bring into our lives, and their irreplaceable place in our hearts.
    uniE621 Spooky Town
    Branded Halloween illustration for Nomoko AG.
    uniE621 Halloween Forest
    Autumn forest on Halloween can be light and inviting during the day and spooky at night ! “Halloween Forest” was made in Blender, textured in Substance Painter, rendered in Cycles. Candles are sculpted. Ground is made with Megascans textures and assets.
    uniE621 Hello Winter
    Total low poly look in the winter scene. I enjoyed creating this scene after taking low poly course of Angelo Fernandez. I was also quite into playing with Tilt Shift effect in Photoshop. I feel that it brings the whole visual together and elevates it. Made in Blender, rendered in Cycles.