Eva Nage

Available to hire

I am a motion designer with over 6 years of experience blending 3D, 2D, and visual storytelling across social, brand, and campaign content.

About

I am a motion designer with over 6 years of experience blending 3D, 2D, and visual storytelling across social, brand, and campaign content. I am equally comfortable using Cinema 4D and Redshift as I am sketching concepts or conceptualising animation narratives. I’m an explorer of Unreal Engine 5, Blender, Rive, and Figma, with a keen interest in learning Houdini and advancing my skills in simulations and VFX.

As a creative collaborator, I love hiking, vegan cuisine, Japanese language, activism, fiction, and all things motion. I possess strong project leadership skills and enjoy collaborating across teams to deliver engaging content that aligns with brand goals and resonates with target audiences.

  • 5 years' experience
  • Joined August 2025

Industry experience

  • Media & Entertainment
  • Gaming
  • Professional Services
  • Retail
  • Software & Internet

Work experience· 6 roles

Motion Graphic Designer (multi-brand studio team; full-time) · Bally’s Interactive (Gamesys Group)May 2025 – Aug 2025 · 4 mos

Produced concepts, moodboards, storyboards, designs, and animations to client briefs. Edited live footage to matched voiceover and music, developed animated explainers balancing clarity with engaging motion narratives for Omniplex, rigged and animated 2D characters for a Covid Parenting app, co-designed and illustrated merchandise, animated and redesigned web graphics, and created identity branding for startups. Applied genAI tools to team workflows and acted as a learning ambassador sharing trends and tools with the creative team. Collaborated across teams to integrate 2D and 3D animation with live footage for various brands.

Motion Graphic Designer (multi-brand studio team; full-time) · Bally’s Interactive (Gamesys Group)May 2025 – Aug 2025 · 4 mos

Led concepts, moodboards, storyboards, designs, and animations responding to client briefs. Edited live footage synchronized with voiceover and music, developed animated explainers and platform demos, rigged and animated 2D characters, co-designed merchandise, animated and re-designed graphics for web, and designed photography exhibition campaign materials including storyboards and video teasers. Directed multiple creative projects and collaborated across video, copy, illustration, brand, and marketing teams from February 2021 to May 2025.

Freelance Motion and Graphic Designer · nagedesign.comFeb 2021 – Aug 2025 · 4 yrs 7 mos

Executed campaign content across five brand verticals, conceptualized visual ideas, and contributed to the branded motion system in a mobile-first environment. Delivered blends of live footage and 2D/3D animations, compositing, tracking, keying, and rotoscoping for branded content and campaign cutdowns. Directed visuals for high-value brand projects including casino LED screen campaigns and poker tournament promos, applying genAI tools to ideation and pre-visualization. Presented concepts and outcomes to creative directors and stakeholders.

Freelance Motion and Graphic Designer · nagedesign.comFeb 2021 – Aug 2025 · 4 yrs 7 mos
Graphic Designer (part-time) · Islington Metalworks LtdAug 2020 – Aug 2025 · 5 yrs 1 mo
Graphic Designer (part-time) · Islington Metalworks Ltd, LondonAug 2020 – Aug 2025 · 5 yrs 1 mo

Education· 7

BA (Hons) Graphic Design · Middlesex University, London2015 – 2018
Animation Bootcamp · School of Motion: Joey Korenman2020
Illustration for Motion · School of Motion: Sarah Beth-Morgan2021
Procedural Systems in Cinema 4D · GreyscaleGorilla Plus: Zachary Corzine2023

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