Berkay Kalender

Available to hire

I'm a multimedia designer and game developer with a strong background in psychology and computer science.

About

I’m a multimedia designer and game developer with a strong background in psychology and computer science. I design immersive experiences by blending visuals, storytelling, and interactive systems.\n\nI thrive in cross-functional teams, lead projects from concept to launch, and have hands-on experience with Unity, webcomics, digital illustration, and UI/UX design. I value clear narratives, agile workflows, and efficient asset pipelines.

  • Joined September 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Professional Services

Projects · 1

  • Animator
  • Cinematographer
  • Freelance Digital Illustrator
  • +4

Work experience

Trainee · Google Game and Application AcademyDec 2022 – Dec 2022 · 1 mo

Trainee in Google's Game and Application Academy; participated in intensive training in game development, collaborated in agile teams, and contributed to ideation, development, and testing.

Trainee · Google Game and Application AcademyJan 2022 – Nov 2025 · 3 yrs 11 mos

Selected among 34,000+ applicants for intensive training in game development program. Completed modules on Unity, game design, and application development; collaborated in agile teams to manage development cycles from ideation to testing; tailored visuals to brand identities and narrative goals; maintained 100% positive client feedback; reduced turnaround time by 30% through efficient asset pipelines using Clip Studio Paint.

Freelance Digital Artist · RemoteJan 2022 – Nov 2025 · 3 yrs 11 mos

Delivered customized character designs and illustrations for over 20 clients across gaming and webcomic industries. Designed and launched a mobile game prototype using Unity and C#. Collaborated in agile teams to manage full development cycles from ideation to testing. Maintained 100% positive client feedback by tailoring visuals to brand identities and narrative goals. Reduced turnaround time by 30% through efficient asset pipelines using Clip Studio Paint.

Education· 12

Bachelor of Arts in Psychology (Honor Degree) · Istanbul Bilgi University2020 – 2025
Erasmus Exchange Program · Mykolas Romeris University2023 – 2024
Bachelor of Arts in Multimedia Design · Vilnius Gediminas Technical University2025
Bachelor of Arts in Psychology (Honor Degree) · Istanbul Bilgi University2020 – 2025

Certifications and awards· 13

CS50x: Introduction to Computer Science2021 – 2025
Game Development with Unity2022 – 2025
Agile Project Management2022 – 2025
Lua Game Development with LÖVE2022 – 2025

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