Hi, I’m Fanette Terrasa, a junior concept artist fueled by a love for stylized worlds and interactive storytelling. I enjoy designing memorable characters, environments, and visual identities that help games feel alive and immersive. My portfolio : _Website not available. Sign in: https://www.twine.net/signup_ My experience includes an internship at Nova-box, where I worked on digital illustrations and storyboarding for the visual novel After the Wane. I also took on the roles of lead character designer and writer for a visual novel project, managing everything from initial concepts to the final graphic charter. I am proficient in Photoshop and Procreate for digital painting , and I’ve started integrating Blender into my workflow for basic 3D modeling and staging. I’m eager to bring my creative energy to a dynamic team and contribute to building immersive game environments. Based in Paris and open to remote work.

Fanette Terrasa

Hi, I’m Fanette Terrasa, a junior concept artist fueled by a love for stylized worlds and interactive storytelling. I enjoy designing memorable characters, environments, and visual identities that help games feel alive and immersive. My portfolio : _Website not available. Sign in: https://www.twine.net/signup_ My experience includes an internship at Nova-box, where I worked on digital illustrations and storyboarding for the visual novel After the Wane. I also took on the roles of lead character designer and writer for a visual novel project, managing everything from initial concepts to the final graphic charter. I am proficient in Photoshop and Procreate for digital painting , and I’ve started integrating Blender into my workflow for basic 3D modeling and staging. I’m eager to bring my creative energy to a dynamic team and contribute to building immersive game environments. Based in Paris and open to remote work.

Next availability:
August 31, 2026

Hi, I’m Fanette Terrasa, a junior concept artist fueled by a love for stylized worlds and interactive storytelling. I enjoy designing memorable characters, environments, and visual identities that help games feel alive and immersive.

My portfolio : Website not available. Sign in: https://www.twine.net/signup

My experience includes an internship at Nova-box, where I worked on digital illustrations and storyboarding for the visual novel After the Wane. I also took on the roles of lead character designer and writer for a visual novel project, managing everything from initial concepts to the final graphic charter.

I am proficient in Photoshop and Procreate for digital painting , and I’ve started integrating Blender into my workflow for basic 3D modeling and staging. I’m eager to bring my creative energy to a dynamic team and contribute to building immersive game environments. Based in Paris and open to remote work.

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Language

French
Fluent
English
Advanced

Work Experience

Illustrator / Concept Artist at Nova-box – Visual novel After the Wane
June 1, 2026 - August 31, 2026
Three-month internship within the studio. Creation and coloring of digital illustrations, storyboard development, and production of rotoscoped animation sequences.
Character designer & Writer at Visual Novel
April 15, 2025 - May 29, 2025
Group creation of the video game Mœurs Parisiennes. Responsible for the main character design, the scenario writing and the graphic charter / visual identity.
Illustrator at Short film
March 12, 2024 - May 12, 2026
Worked on the short film project Pom: designed the graphic charter, created illustrations and contributed to environment and set designs.

Education

Bachelor in Graphic Arts / Concept Art at Brassart
September 2, 2023 - May 21, 2026
Preparatory Year in Applied Arts at Brassart
September 2, 2022 - June 2, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet