FZ

Farid Zandi

Available to hire

I am a game developer with over 5 years of experience specializing in creating 2D and 3D games using Unity, Unreal Engine 5, and Godot.

About

I am a game developer with over 5 years of experience specializing in creating 2D and 3D games using Unity, Unreal Engine 5, and Godot. I am skilled in gameplay systems, AI, level design, UI/UX, and programming languages including C#, C++, GDScript, and Python. I enjoy working both solo and in agile indie teams, and I am motivated by challenges and continuous growth.

I am passionate about building interactive systems that are engaging and technically robust. I look forward to contributing to teams that value creativity, meticulous attention to detail, and strong foundations in engineering.

  • 6 years' experience
  • Joined July 2025

Industry experience

  • Gaming
  • Software & Internet
  • Education
  • Computers & Electronics
  • Professional Services

Work experience· 16 roles

Research Assistant – Robotics Lab · Ferdowsi UniversityOct 2024 – Jul 2025 · 10 mos

Built a real-world driving simulation spanning 50+ km of terrain using Cesium and Unreal Engine 5, enabling high-fidelity testing for ML research. Programmed image sequence capture pipelines in C++ to support computer vision experiments and neural reconstruction tasks. Optimized the synthetic data pipeline with a custom method, improving 3D reconstruction accuracy and efficiency by 30%.

Research Assistant – Robotics Lab · Ferdowsi UniversityOct 2024 – Jul 2025 · 10 mos

Built a real-world driving simulation spanning over 50 km of terrain using Cesium and Unreal Engine 5, enabling high-fidelity testing for machine learning research. Programmed image sequence capture pipelines in C++ to support computer vision experiments and neural reconstruction tasks. Optimized synthetic data pipeline with a custom method, improving 3D reconstruction accuracy and efficiency by 30%.

Research Assistant – Robotics Lab · Ferdowsi UniversityOct 2024 – Jul 2025 · 10 mos

Built a real-world driving simulation spanning over 50 km of terrain using Cesium and Unreal Engine 5 enabling high-fidelity testing for ML research. Programmed image sequence capture pipelines in C++ to support computer vision experiments and neural reconstruction tasks. Optimized the synthetic data pipeline with a custom method, improving 3D reconstruction accuracy and efficiency by 30%.

Research Assistant – Robotics Lab · Ferdowsi UniversityOct 2024 – Aug 2025 · 11 mos
Computer Vision Intern · VeerasenseSep 2023 – Jul 2025 · 1 yr 11 mos
Computer Vision Intern · VeerasenseSep 2023 – Jul 2025 · 1 yr 11 mos
Computer Vision Intern · VeerasenseSep 2023 – Jul 2025 · 1 yr 11 mos
Computer Vision Intern · VeerasenseSep 2023 – Aug 2025 · 2 yrs

Education· 5

BSc · Ferdowsi University2019 – 2024
BSc · Ferdowsi University2019 – 2024
BSc · Ferdowsi University2019 – 2024
MSc in Computer Engineering – AI and Data Analytics · Politecnico di Torino2024 – 2025

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