I enjoy working on complex systems where performance, design, and player experience collide. I’m drawn to projects where code quality matters long-term, live games, multiplayer systems, and features that must scale under pressure. With 8 years of professional experience, I’ve worked on live PC, mobile, and VR titles, including products used by over a million players worldwide. My focus is owning complex systems end-to-end, from gameplay and AI to multiplayer and optimization and delivering features that hold up under pressure. Focused on performance-critical, multiplayer, and long-term systems.

Felipe

I enjoy working on complex systems where performance, design, and player experience collide. I’m drawn to projects where code quality matters long-term, live games, multiplayer systems, and features that must scale under pressure. With 8 years of professional experience, I’ve worked on live PC, mobile, and VR titles, including products used by over a million players worldwide. My focus is owning complex systems end-to-end, from gameplay and AI to multiplayer and optimization and delivering features that hold up under pressure. Focused on performance-critical, multiplayer, and long-term systems.

Available to hire

I enjoy working on complex systems where performance, design, and player experience collide. I’m drawn to projects where code quality matters long-term, live games, multiplayer systems, and features that must scale under pressure.

With 8 years of professional experience, I’ve worked on live PC, mobile, and VR titles, including products used by over a million players worldwide. My focus is owning complex systems end-to-end, from gameplay and AI to multiplayer and optimization and delivering features that hold up under pressure. Focused on performance-critical, multiplayer, and long-term systems.

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Language

English
Fluent

Work Experience

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Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet