Available to hire
Aviation- and simulation-focused Senior 3D Artist with 8 years of end-to-end experience building flight sim assets—from commercial airport scenery used by thousands of pilots to functional, performance-optimized VR cockpits for classified military pilot training. I deliver complete assets alone: research, modeling, PBR texturing, rigging, and engine integration with real-world aviation behavior behind every panel, switch, and procedure.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
Czech
Fluent
English
Fluent
Work Experience
Lead 3D Artist at Vrgineers, Inc.
March 1, 2025 - PresentDefense VR pilot-training systems. Long-term retained partner producing interactive fixed- and rotary-wing cockpits for classified next-generation training platforms, including functional instrument panels and animated controls modeled to reference (NDA). Delivered complete assets solo within real-time VR performance budgets, handling high-fidelity modeling, PBR texturing, rigging, and engine integration via custom exporter toolkits. Includes a full military helicopter (airframe, cockpit, cabin).
Founder at AnyAirline
January 1, 2025 - PresentLive commercial flight-sim experience platform for X-Plane, MSFS, and Prepar3D. Provides in-flight experience driven by real flight-plan data, including dynamic cabin-crew announcements and passenger-cabin behavior. Designed, built, and operated solo.
Technical Artist at R.U.R.
May 1, 2023 - December 31, 2024Real-time visualization studio in Prague. Produced Unreal Engine 5 visuals for Red Bull, T-Mobile, Alza, and Datart campaigns. Built custom Blueprint tooling to accelerate the studio pipeline.
3D Graphics Instructor at SPŠST Panská
August 1, 2022 - PresentPart-time instructor and mentor. Designed and taught the 3D production curriculum and mentored final-year student projects from concept to delivery.
Founder & Lead Artist at Chudoba Design
July 1, 2018 - March 31, 2025Independent scenery studio for X-Plane and MSFS. Created 10+ commercial airport environments including large-scale Prague International Airport, covering terminal complexes, airfield infrastructure, ground vehicles, and terrain. Owned releases end to end: reference research, production, SDK integration, QA, storefront distribution, and customer support. Studio releases paused to focus on defense work; products remain supported.
Education
MSc, Computer Games Technology at University of Portsmouth
January 1, 2021 - December 31, 2022BSc (Hons), Animation & VFX at University of Portsmouth
January 1, 2018 - December 31, 2021Qualifications
Industry Experience
Education, Gaming, Government, Transportation & Logistics, Computers & Electronics, Media & Entertainment, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Hire a 3D Designer
We have the best 3d designer experts on Twine. Hire a 3d designer in Prague today.