Digital Fashion Designer (3D Clothing) · EverStar StudioMar 2024 – May 2025 · 1 yr 3 mos
Developed high and low-poly 3D apparel and executed fabric simulations for various character models and studio projects. Performed the full production pipeline using Marvelous Designer/CLO3D, Blender, ZBrush, Marmoset Toolbag, Substance Painter, Character Creator 4, and Unreal Engine. Produced clothing simulation and animation baking in Marvelous Designer. Integrated finished 3D assets into Unreal Engine, including LOD creation, basic animation, and scene setup. Delivered production-ready assets remotely while meeting deadlines and quality standards.