A young, adaptable and proactive Game Developer, with industry experience in taking ownership of a wide variety of multi-platform, multiplayer content, taking it from pit...
I am a games developer specializing in Unity, with 13 years of industry experience.
I enjoy solving complex problems, collaborating across disciplines, and shipping in...
Hi, I'm Patrick McGovern—a multidisciplinary artist and educator with over two decades in the games and media industries. I design and direct art pipelines, create 2D and...
I am an Abertay graduate from the Game Design and Production course. I have worked on UI for 2 game projects, made icons and emojis for online game groups and my honours ...
Worked extensively on casual games, horror games and educational during my university career.
Currently doing research into procedural rhetoric can be used to explore...
Technical aptitude, sharp artistic talent, and productive team collaboration, as well as a strong technical skillset and an eye for creativity and cutting-edge design, ar...
I’m a Game Designer with a wide range of skills and 10 years of industry experience working on shipped commercial titles, primarily in small collaborative teams. While my...
I am a passionate narrative designer and world-builder with a deep interest in creating immersive, character-driven stories and dynamic, evolving worlds. I blend interact...
Experienced AAA and mobile game designer. Worked as a Level Designer on Mafia: The Old Country and Live Ops designer on Warped Kart Racers, Apple Arcade’s longest-support...
Hi, I'm Lukasz Dymarkowski, a Dundee-based game design student with hands-on experience in hospitality, events, and customer service. I'm pursuing a Bachelor's in Game De...
I’m in my final year of Computer Games Applications Development and have a strong understanding of game mechanics, AI, graphics and programming. I’m passionate about both...
I'm currently a 4th year Game Design & Production student at Abertay University. I've undertaken roles such as producer and game designer to help develop small games in i...
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different..."
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different iterations of our first prototype.
We are still collaborating together on the Vestige video game.
I can only highly recommend Liam following the work he has done for PYRAMIDE Games.
Please feel free to reach out if you would like to learn more about his experience with us.
Many thanks again to Liam for his dedication to our project, we’re delighted to continue working together 👋"
"Honestly the hardest worker I know, Hes's very nice and always asks if there's more todo. He also a great listener."
N/a @ James van Spronsen
Mar 26, 2026
"I would like to thank Anna Abdykerimova for her passionate and meticulous approach to the work that she did for our life-acting thriller Neurosis. She showed professionalism and dedication, plenty of imagination and love to games.
Anna created the narrative outline, designed the narrative solutions for deeper gamers..."
"I would like to thank Anna Abdykerimova for her passionate and meticulous approach to the work that she did for our life-acting thriller Neurosis. She showed professionalism and dedication, plenty of imagination and love to games.
Anna created the narrative outline, designed the narrative solutions for deeper gamers involvement, and wrote the dialogues branching.
Also Anna was one of the main actresses for our game, and showed her expressive acting talent.
I would recommend working with Anna as highly creative and responsible narrative designer."
"Xan built an effective and attractive UX for our game Dig Too Deep and also handled the confusing work of implementing the UI theme in the Godot project. On top of that they were able to fit the style of our characters and other art to produce assets like buildings and effects.
Such a great help for the team!"
Chris @ Punch Up Games
Mar 12, 2026
"Had a great time getting her thoughts on how to improve the experience. Recommended!"
RemyBeltres @ remyjem
Feb 27, 2026
"Skilled game tester, who was fun to talk to and get advice on how to improve the game."
RemyBeltres @ remyjem
Feb 13, 2026
"Working with Twine enabled us to scale projects quicker than before and the Twine Business makes it so easy to manage and pay contractors over the world."
-Josh Bolland
CEO, J B Cole
"I found an amazing designer and she's fast. I now send her my ideas and she transforms them into great design. The collaboration is fast, professional and easy. It feels like she is already part of our team."
-Achim Kohli
CEO, Legal-i
Clients Rate Twine Game Designers
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/ 5.0
on average across
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197
reviews as of April 19, 2026
Twine
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