I'm a software and game development professional with extensive experience in video game development, quality assurance, data analysis, and AI development. I've collaborated across diverse teams and methodologies to ship robust, player-centric experiences across PC, consoles, and mobile. I enjoy solving complex problems, designing intuitive interfaces, and building scalable systems. My work spans full-stack development, UI/UX design, testing, and project leadership, with hands-on fluency in Unity, C#, Python, Java, and modern toolchains.

Alberto Coello López

I'm a software and game development professional with extensive experience in video game development, quality assurance, data analysis, and AI development. I've collaborated across diverse teams and methodologies to ship robust, player-centric experiences across PC, consoles, and mobile. I enjoy solving complex problems, designing intuitive interfaces, and building scalable systems. My work spans full-stack development, UI/UX design, testing, and project leadership, with hands-on fluency in Unity, C#, Python, Java, and modern toolchains.

Available to hire

I’m a software and game development professional with extensive experience in video game development, quality assurance, data analysis, and AI development. I’ve collaborated across diverse teams and methodologies to ship robust, player-centric experiences across PC, consoles, and mobile.

I enjoy solving complex problems, designing intuitive interfaces, and building scalable systems. My work spans full-stack development, UI/UX design, testing, and project leadership, with hands-on fluency in Unity, C#, Python, Java, and modern toolchains.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Developer at Bluey: The Video Game and Dora: Rainforest Rescue
May 1, 2024 - Present
Developed using C#, Unity and Git; contributed to video game development; implemented version control workflows; worked on cross-platform development; engaged in feed manager tooling with Kafka, Node.js, Redis, Kubernetes and MongoDB; participated in project management, documentation and QA automation.

Education

Master's in Game Development at Complutense University of Madrid
January 11, 2030 - October 17, 2025
Bachelor in Computer Science at Complutense University of Madrid
October 1, 2016 - October 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Computers & Electronics, Professional Services