Francisco Javier Pérez
I am a professional composer, arranger, and sound designer with 15 years of experience in music, 10 years in orchestral work, and 9 years in the professional field.
About
I am a professional composer, arranger, and sound designer with 15 years of experience in music, 10 years in orchestral work, and 9 years in the professional field. I’m a multi-instrumentalist who writes, arranges, and produces across genres, with proficiency on piano and electric guitar and a strong focus on orchestral arrangements and game audio.
I work with DAWs like Studio One and FL Studio, plus notation tools such as Finale and Guitar Pro, and I’ve used FMOD for video game work. Notable projects include scores for film, trailers, and indie games, solo albums, and collaborations with different bands.
- 9 years' experience
- Joined July 2025
Skills· 17
Languages
- Spanish; CastilianFluent
- EnglishFluent
Industry experience
- Media & Entertainment
- Gaming
- Professional Services
- Software & Internet
- Other
- Education
More experts in Santiago, Chile
Work experience· 51 roles
Composer and arranger for the solo album Cloudfield; produced and mixed by myself.
Composed and arranged music for the album Scrapmetal, collaborating with Garrett Beelow. Created orchestrations and keyboard arrangements for a project that was unfortunately cancelled.
Lead composer and music director since 2017 with soundtrack modernization in 2021; joined sound design team in 2022 contributing to Foley and sound effects.
Education
Certifications and awards
Bionic Bay was nominated for best sound design at Gamescom LATAM 2024
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