I am a passionate virtual reality engineer and game developer currently in my fourth year of study. With a diverse skill set in programming, 3D modeling, and design, I strive to create engaging experiences in the gaming world. I thrive in collaborative settings and enjoy transforming ideas into functional systems through code. My journey in digital game design has been both challenging and fulfilling, and I’m excited to continue growing in this dynamic field.
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- Reputation system
- Randomized animal movement.
- Interaction system.
- Bridge building step by step.
- Store system.
An ecological engineering simulation videogame, developed in Social Impact Game Jam and winner of the first place.
Features i have developed:
Everything it’s developed using OOP so the system can be scallabel and modular.
- Churros making in 5 different stages.
- NPC randomized orders.
- Store system.
This a churros cooking simulation videogame where the player manages a foodtruck in the space, it’s one of the videogames that we are making in Fire Forge Developers, my own indie studio.
Features that i have developed:
Everything it’s developed using OOP so the system can be scallabel and modular.
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