Hi, I’m Filippo Fossi, a 3D artist and video editor based in Empoli, Italy. I studied New Technologies of Art and Interaction Design, combining solid theoretical foundations with hands-on practice through internships and professional roles at Segno Progetto S.R.L., Angolo Roselli & Fratelli S.R.L., and DRS Studio. I’ve developed a versatile skill set spanning 3D modelling, rendering, graphic design, and video production, using tools like Blender, Unreal Engine, Revit, AutoCAD, DaVinci Resolve, Maya, ZBrush, Photoshop, Illustrator, and After Effects. I’m known for my positive, respectful attitude, strong motivation, and excellent communication and interpersonal skills. I thrive in team settings and excel at prioritizing tasks to deliver consistent, high-quality results while adapting to changing design requirements and production timelines.

Filippo Fossi

Hi, I’m Filippo Fossi, a 3D artist and video editor based in Empoli, Italy. I studied New Technologies of Art and Interaction Design, combining solid theoretical foundations with hands-on practice through internships and professional roles at Segno Progetto S.R.L., Angolo Roselli & Fratelli S.R.L., and DRS Studio. I’ve developed a versatile skill set spanning 3D modelling, rendering, graphic design, and video production, using tools like Blender, Unreal Engine, Revit, AutoCAD, DaVinci Resolve, Maya, ZBrush, Photoshop, Illustrator, and After Effects. I’m known for my positive, respectful attitude, strong motivation, and excellent communication and interpersonal skills. I thrive in team settings and excel at prioritizing tasks to deliver consistent, high-quality results while adapting to changing design requirements and production timelines.

Available to hire

Hi, I’m Filippo Fossi, a 3D artist and video editor based in Empoli, Italy. I studied New Technologies of Art and Interaction Design, combining solid theoretical foundations with hands-on practice through internships and professional roles at Segno Progetto S.R.L., Angolo Roselli & Fratelli S.R.L., and DRS Studio. I’ve developed a versatile skill set spanning 3D modelling, rendering, graphic design, and video production, using tools like Blender, Unreal Engine, Revit, AutoCAD, DaVinci Resolve, Maya, ZBrush, Photoshop, Illustrator, and After Effects.

I’m known for my positive, respectful attitude, strong motivation, and excellent communication and interpersonal skills. I thrive in team settings and excel at prioritizing tasks to deliver consistent, high-quality results while adapting to changing design requirements and production timelines.

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Language

Italian
Fluent
English
Advanced

Work Experience

CAD Designer at IB Fors SRL
January 1, 2025 - November 1, 2025
Created detailed 2D and 3D models using CAD software such as Rhinoceros. Collaborated with engineers, architects, and designers to translate conceptual ideas into accurate digital representations. Modified and optimized designs based on customer feedback, technical requirements, and industry standards to create custom furniture models.
3D Generalist at DRSS Studios SRL
December 2, 2024 - December 2, 2024
Created photorealistic renderings. Developed 3D models using the BIM process. Used Blender, Unreal Engine, Revit, and AutoCAD software. Produced professional 2D and 3D assets. Collaborated effectively in project execution and team work.
3D Generalist at DRS Studios S.R.L.
December 1, 2024 - December 1, 2024
Created photorealistic renderings; 3D modelling using the BIM process; produced 2D and 3D professional resources; collaborated with engineers and designers.
Video Editor - Freelance at Additive
July 2, 2023 - July 2, 2023
Produced 3D animations for various projects; utilised Blender for advanced modelling and design; used DaVinci Resolve for animation development and video post-production; created promotional and advertising videos to support corporate communications strategies.
3D Artist - Internship at Segno Progetto S.R.L.
September 2, 2022 - September 2, 2022
Worked on advanced 3D modelling concepts, UV mapping, and digital sculpting concepts with ZBrush; created professional 3D assets to support production pipeline.
3D Artist at Segno Progetto S.R.L.
September 2, 2022 - September 2, 2022
Studied advanced 3D modeling concepts, techniques, and tools. Performed hard surface polygon modeling exercises. Created professional 3D assets to better understand the work pipeline. Learned and applied polygon concepts. Collaborated on project execution and team work activities.
3D Generalist at DRS Studios S.R.L.
April 1, 2019 - April 1, 2019
Created photorealistic renderings and 3D models using Blender, Unreal Engine, Revit and AutoCAD; produced 2D and 3D resources; collaborated with engineers and designers to translate concepts into accurate representations and optimise designs for production.
Graphic Designer at Angiolo Rosselli & Fratelli S.R.L.
April 1, 2019 - April 1, 2019
Edited and managed photos using Adobe Photoshop and Lightroom. Used Meta Business Suite for content planning and management.
Photographer & Social Media Manager at Ocabian CA
July 1, 2018 - July 1, 2018
Edited and managed photos using Adobe Photoshop and Lightroom. Used Meta Business Suite for content planning and management.

Education

Bachelor's Degree - New Technologies of Art at Carrara Academy of Fine Arts
January 1, 2017 - January 1, 2020
Master's Degree - Interaction Design, Computer Science at Udine University
January 1, 2020 - January 1, 2023
Bachelor's Degree at New Technologies of Art, Udine University
January 1, 2017 - January 1, 2020
Master's Degree at Interaction Design, Computer Science
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Real Estate & Construction, Manufacturing