Hi, I’m Fulya Guney, a multidisciplinary XR/Art Director with a background in graphic design, motion graphics, and storyboard art. Over the past decade, I’ve crafted visuals for Disney, Trigger XR, High 5 Games, Psyop, and independent studios, leading creative efforts across interactive media and immersive experiences. I thrive on collaborating with cross-disciplinary teams to deliver engaging, story-driven visuals that resonate with audiences. I specialize in art direction for games, VR/AR, and brand storytelling, guiding teams through concept development, production, and delivery of compelling assets. Passionate about exploring new storytelling formats, I enjoy turning ideas into immersive experiences that combine strong visuals with intuitive user experiences.

Hi, I’m Fulya Guney, a multidisciplinary XR/Art Director with a background in graphic design, motion graphics, and storyboard art. Over the past decade, I’ve crafted visuals for Disney, Trigger XR, High 5 Games, Psyop, and independent studios, leading creative efforts across interactive media and immersive experiences. I thrive on collaborating with cross-disciplinary teams to deliver engaging, story-driven visuals that resonate with audiences. I specialize in art direction for games, VR/AR, and brand storytelling, guiding teams through concept development, production, and delivery of compelling assets. Passionate about exploring new storytelling formats, I enjoy turning ideas into immersive experiences that combine strong visuals with intuitive user experiences.

Available to hire

Hi, I’m Fulya Guney, a multidisciplinary XR/Art Director with a background in graphic design, motion graphics, and storyboard art. Over the past decade, I’ve crafted visuals for Disney, Trigger XR, High 5 Games, Psyop, and independent studios, leading creative efforts across interactive media and immersive experiences. I thrive on collaborating with cross-disciplinary teams to deliver engaging, story-driven visuals that resonate with audiences.

I specialize in art direction for games, VR/AR, and brand storytelling, guiding teams through concept development, production, and delivery of compelling assets. Passionate about exploring new storytelling formats, I enjoy turning ideas into immersive experiences that combine strong visuals with intuitive user experiences.

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Language

English
Fluent
Turkish
Fluent
French
Beginner

Work Experience

XR Director at Meta Quest Lifestyle App Accelerator Program
January 1, 2025 - Present
XR Director for Immersion Comic - Mythos project within the Meta Quest Lifestyle App Accelerator Program.
XR Director at Trigger XR
January 1, 2021 - December 31, 2023
Directed XR projects and strategy, shaping immersive experiences for clients.
XR / Art Director at Independent Contractor
January 1, 2020 - Present
Independent XR/Art Director for clients including Psyop, Transfr (Innovation), and Trigger XR.
XR / Art Director (Independent Contractor) at Self-Employed / Independent Contractor
January 1, 2020 - Present
XR and art direction work for clients including Psyop, Transfr (Innovation), Trigger XR.
Lead Designer at High 5 Games
January 1, 2015 - December 31, 2020
Lead designer overseeing design for multiple titles; collaborated with cross-disciplinary teams.
Senior Designer at Trigger XR
January 1, 2014 - December 31, 2015
Senior designer supporting XR projects, leading design assets and visual direction.
Storyboard Artist at Disney Publishing Worldwide
January 1, 2013 - December 31, 2013
Storyboard work for publishing projects; collaborated with editorial and art teams in Glendale, CA.
Graduate Graphic Artist - Core Games at Disney Interactive Media Group
January 1, 2012 - December 31, 2013
Contributed graphic design assets and visuals for core games; collaborated with art and development teams in Glendale, CA.
Graduate Graphic Artist (Core Games) at Disney Interactive Media Group
January 1, 2012 - December 31, 2013
Created marketing and UI assets for core games; collaborated with design and art teams in Glendale, CA.
Freelance Motion Graphic Designer at First Person Westernized Productions
January 1, 2011 - December 31, 2012
Freelance motion graphics work for various clients and projects.
Graphic Designer at Cosmic Creative
January 1, 2007 - December 31, 2008
Graphic design work for various campaigns and materials in Ankara, Turkey.
Graphic Design Intern at Leo Burnett
January 1, 2006 - December 31, 2006
Graphic design internship in Istanbul, Turkey.

Education

MFA in Computer Arts: New Media at Academy of Art University
January 1, 2009 - January 1, 2011
BFA in Graphic Design at Bilkent University
January 1, 2003 - January 1, 2007
MFA in Computer Arts: New Media at Academy of Art University
January 1, 2009 - December 31, 2011
BFA in Graphic Design at Bilkent University
January 1, 2003 - December 31, 2007

Qualifications

Communication Arts Illustration
September 22, 2023
Finalist
Adobe Achievement Awards
September 22, 2023
Animation / Semifinalist
AIGA Juried Art Exhibition
September 22, 2009
Children's Book Exhibition
San Francisco International Art Festival
June 12, 2012 - September 22, 2023
Magic Bus Tour

Industry Experience

Gaming, Computers & Electronics, Media & Entertainment, Software & Internet, Professional Services, Education