I am a 3D Character Artist & Digital Sculptor with hybrid background in organic modeling, 3D printing, technical 3D & PBR pipeline. In my works use Blender, ZBrush e Substance Painter, integrating digital and physical workflows to make charactersi, props e optimized asset for RT, visualizzation and productions. 🚀 My expertise including: ✅Organic sculpting and hard-surface ✅Manual Retopology and optimized UV mapping ✅Texturing PBR and rendering ✅3D printing file management (SLA/FDM) ✅ Mesh optimizzation for gaming, VR and web 💼I worked like 3D tutor, supporting students and designers into professional pipelines delevopment and efficient workflows. 💼At the same time, I have experience in laser CNC, 3D technical design and 3d integration in craftwork processes. I'm finding opportunities like: ►3D Artist Junior / Character Artist ►Digital Sculptor for 3D printing ►Technical 3D Support / CAD & 3D Modeling ►Pipeline Assistant o Junior Generalist Added Value: I bring a combination of artistic, technical, and productive skills, with attention to detail, problem solving, and operational autonomy. Portfolio: Artstation.com/gabrielerusso

Gabriele Russo

I am a 3D Character Artist & Digital Sculptor with hybrid background in organic modeling, 3D printing, technical 3D & PBR pipeline. In my works use Blender, ZBrush e Substance Painter, integrating digital and physical workflows to make charactersi, props e optimized asset for RT, visualizzation and productions. 🚀 My expertise including: ✅Organic sculpting and hard-surface ✅Manual Retopology and optimized UV mapping ✅Texturing PBR and rendering ✅3D printing file management (SLA/FDM) ✅ Mesh optimizzation for gaming, VR and web 💼I worked like 3D tutor, supporting students and designers into professional pipelines delevopment and efficient workflows. 💼At the same time, I have experience in laser CNC, 3D technical design and 3d integration in craftwork processes. I'm finding opportunities like: ►3D Artist Junior / Character Artist ►Digital Sculptor for 3D printing ►Technical 3D Support / CAD & 3D Modeling ►Pipeline Assistant o Junior Generalist Added Value: I bring a combination of artistic, technical, and productive skills, with attention to detail, problem solving, and operational autonomy. Portfolio: Artstation.com/gabrielerusso

Available to hire

I am a 3D Character Artist & Digital Sculptor with hybrid background in organic modeling, 3D printing, technical 3D & PBR pipeline.
In my works use Blender, ZBrush e Substance Painter, integrating digital and physical workflows to make charactersi, props e optimized asset for RT, visualizzation and productions.

🚀 My expertise including:

✅Organic sculpting and hard-surface
✅Manual Retopology and optimized UV mapping
✅Texturing PBR and rendering
✅3D printing file management (SLA/FDM)
✅ Mesh optimizzation for gaming, VR and web

💼I worked like 3D tutor, supporting students and designers into professional pipelines delevopment and efficient workflows.

💼At the same time, I have experience in laser CNC, 3D technical design and 3d integration in craftwork processes.

I’m finding opportunities like:

►3D Artist Junior / Character Artist
►Digital Sculptor for 3D printing
►Technical 3D Support / CAD & 3D Modeling
►Pipeline Assistant o Junior Generalist

Added Value: I bring a combination of artistic, technical, and productive skills, with attention to detail, problem solving, and operational autonomy.

Portfolio: Artstation.com/gabrielerusso

See more

Language

Italian
Fluent
English
Intermediate
Spanish; Castilian
Beginner

Work Experience

3D Character Artist Freelance at Accademia ZETA
January 1, 2020 - January 1, 2025
Sculpting high-poly and low-poly models; PBR texturing; UV mapping; baking; real-time optimization; printing-ready models.
Digital Content Creator at Accademia ZETA
January 1, 2020 - January 1, 2025
Create 3D content, renders, and social media material; +30% engagement.
Designer Tecnico Laser CNC at NademaPlast
January 1, 2015 - January 1, 2016
Parametric modeling; CNC production.

Education

Character Design at Accademia ZETA
January 11, 2030 - December 11, 2025
AI for Computer Graphics at Accademia ZETA
January 11, 2030 - December 11, 2025
Matte Painting at VFX Wizard
January 11, 2030 - December 11, 2025
Architectural Modeling at 3DBlog
January 11, 2030 - December 11, 2025

Qualifications

Diploma Scientifico
January 11, 2030 - December 11, 2025
Diploma Scientifico
January 11, 2030 - December 11, 2025
Character Design (Accademia ZETA)
January 11, 2030 - December 11, 2025
AI per Computer Grafica (Accademia ZETA)
January 11, 2030 - December 11, 2025
Matte Painting – VFX Wizard
January 11, 2030 - December 11, 2025
Modellazione Architettonica – 3DBlog
January 11, 2030 - December 11, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Other