I’m a software engineer with 5+ years of experience in Unity (C#) building scalable architectures for game development and immersive applications. I’ve contributed to over 10 projects across Unity and Unreal Engine 5, including AAA titles, VR/AI-driven experiences, and multiplatform deployments. I currently lead development on a UTS unannounced game and co-founded the Next Level Game Jam to mentor emerging developers.\n\nI’m passionate about crafting high-impact immersive experiences, optimizing gameplay systems, UI/UX, fluid animations, and backend integrations. I’m pursuing an Advanced Diploma in IT to deepen my technical foundation and continue pushing the boundaries of VR/AI-enabled interactive media.
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