I am a Senior Unity XR Developer and Technical Artist with over 10 years of experience creating immersive VR, AR, XR, simulation, gaming, and real-time 3D applications.
Throughout my career, I have worked on enterprise training simulators, surgical VR experiences, metaverse platforms, multiplayer applications, NFT generation pipelines, educational platforms, and interactive 3D products.
My expertise spans Unity3D, C#, XR development, multiplayer networking, technical art, shaders, rendering optimization, automation tools, and content pipelines.
I have successfully delivered projects involving:
• VR Training Simulators
• Multiplayer VR Experiences
• Meta Quest Applications
• AR Mobile Applications
• Educational Metaverse Platforms
• Real-Time Visualization Systems
• Technical Art & Optimization
• NFT Content Automation Pipelines
• Procedural Content Generation
• Photogrammetry & Digital Twins
One of my notable achievements includes building automation systems capable of generating and processing more than 125,000 NFT assets and developing multiple VR surgical training simulations for enterprise and educational environments.
I focus on delivering scalable, optimized, and production-ready solutions while maintaining excellent communication and project transparency.
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