I'm a passionate developer who designs and builds engaging games and websites, with a strong focus on user-centered experiences. I'm seeking an entry-level position to apply my coding and design skills within a collaborative team, and I'm available to start immediately.

Gavin Kerrigan

I'm a passionate developer who designs and builds engaging games and websites, with a strong focus on user-centered experiences. I'm seeking an entry-level position to apply my coding and design skills within a collaborative team, and I'm available to start immediately.

Available to hire

I’m a passionate developer who designs and builds engaging games and websites, with a strong focus on user-centered experiences.

I’m seeking an entry-level position to apply my coding and design skills within a collaborative team, and I’m available to start immediately.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Data Specialist at Equifax
July 1, 2025 - Present
Managed unemployment documentation and database organization for Paychex clients, improving data accessibility and operational efficiency by systematically arranging highly sensitive client information. Created and maintained onboarding materials and a playbook to standardize complex tasks for team use. Ensured secure document handling by sorting, labeling, and uploading unemployment documents to secure digital folders for printing.
Developer (Intern) at Changeling VR
May 31, 2025 - July 10, 2025
Contributed to the final stages of development for the Early Access release, tentatively scheduled for the conclusion of the internship. Fixed various immersion and game breaking bugs throughout various levels. Implemented features and modified assets to enhance player immersion within the game world. Tools used included Unreal Engine 4 and Unreal Engine Blueprints.
Developer (Intern) at Changeling VR
April 1, 2025 - September 10, 2025
Contributed to the early access release of a VR game, focusing on bug fixes and feature implementation. Optimized game performance and stability by fixing immersion and game-breaking bugs across multiple levels. Implemented new features and adjusted assets to enhance player immersion and overall experience. Delivered timely fixes and updates in line with project deadlines, ensuring a smooth development pipeline.
Developer (Intern) at Changeling VR
August 31, 2024 - July 10, 2025
Spearheaded the redesign of the tutorial level, addressing and resolving all issues to ensure its successful implementation. Redesigned the level to enhance player engagement by minimizing extraneous movement and resequencing narrative elements for improved cohesion. Developed and modified various Unreal Engine Sequences. Resolved multiple bugs disrupting level flow. Integrated additional interactive objects for player engagement in VR. Iterated on features based on feedback from external and internal playtests. Tools used included Unreal Engine 4 and Unreal Engine Blueprints.
Developer (Intern) at Changeling VR
August 1, 2024 - September 10, 2025
Led the comprehensive redesign and implementation of a core game level to improve player experience. Redesigned the tutorial level to enhance player engagement by minimizing extraneous movement and resequencing narrative elements. Resolved critical level flow issues and integrated additional interactive objects based on feedback from playtests. Iterated on level design and features based on feedback from internal and external playtests, ensuring a polished final product.
Notetaker at Rochester Institute of Technology
May 31, 2024 - July 10, 2025
Provided academic support for National Technical Institute for the Deaf (NTID) students. Took clear and detailed notes in courses such as Discrete Math, Calculus A, Civil War America, and American Film of the Studio Era. Tools used included Microsoft Office Suite and Google Workspace.

Education

B.S. Game Design & Development at Rochester Institute of Technology
January 1, 2021 - May 31, 2025
B.S. Game Design & Development at Rochester Institute of Technology
January 11, 2030 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Financial Services, Professional Services