I’m a passionate Creative Designer with a Bachelor’s degree in Set Design (with honors) and over six years of experience in 3D design, set design, and visual storytelling. My career began at GUESS Europe, where I implemented a 3D pipeline in the Visual Merchandising Team, delivering high-impact visuals across Europe. In 2022 I founded Studio B13, and by 2024 I delivered high-stakes projects ranging from a new modular broadcast studio for the Swiss Television (RSI) to branded 3D designs. Currently, as Lead 3D Artist at the University of Geneva (Biology Section), I manage the 3D pipeline, mentor interns, and create optimized, real-time 3D assets for AR/VR applications in Unreal Engine, blending anatomical precision with immersive storytelling.
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