I’m a passionate Creative Designer with a Bachelor’s degree in Set Design (with honors) and over six years of experience in 3D design, set design, and visual storytelling. My career began at GUESS Europe, where I implemented a 3D pipeline in the Visual Merchandising Team, delivering high-impact visuals across Europe. In 2022 I founded Studio B13, and by 2024 I delivered high-stakes projects ranging from a new modular broadcast studio for the Swiss Television (RSI) to branded 3D designs. Currently, as Lead 3D Artist at the University of Geneva (Biology Section), I manage the 3D pipeline, mentor interns, and create optimized, real-time 3D assets for AR/VR applications in Unreal Engine, blending anatomical precision with immersive storytelling.

Gabriele A. Bavera

I’m a passionate Creative Designer with a Bachelor’s degree in Set Design (with honors) and over six years of experience in 3D design, set design, and visual storytelling. My career began at GUESS Europe, where I implemented a 3D pipeline in the Visual Merchandising Team, delivering high-impact visuals across Europe. In 2022 I founded Studio B13, and by 2024 I delivered high-stakes projects ranging from a new modular broadcast studio for the Swiss Television (RSI) to branded 3D designs. Currently, as Lead 3D Artist at the University of Geneva (Biology Section), I manage the 3D pipeline, mentor interns, and create optimized, real-time 3D assets for AR/VR applications in Unreal Engine, blending anatomical precision with immersive storytelling.

Next availability:
January 1, 2026

I’m a passionate Creative Designer with a Bachelor’s degree in Set Design (with honors) and over six years of experience in 3D design, set design, and visual storytelling. My career began at GUESS Europe, where I implemented a 3D pipeline in the Visual Merchandising Team, delivering high-impact visuals across Europe. In 2022 I founded Studio B13, and by 2024 I delivered high-stakes projects ranging from a new modular broadcast studio for the Swiss Television (RSI) to branded 3D designs. Currently, as Lead 3D Artist at the University of Geneva (Biology Section), I manage the 3D pipeline, mentor interns, and create optimized, real-time 3D assets for AR/VR applications in Unreal Engine, blending anatomical precision with immersive storytelling.

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Language

Italian
Fluent
English
Advanced
French
Beginner
German
Beginner

Work Experience

3D Digital Visual Merchandiser at GUESS Europe Sagl
July 1, 2021 - July 1, 2022
Introduced and implemented 3D workflow within the Visual Merchandising Team; created mood boards, 3D models, renders, concept designs, and video content. Collaborated with visual merchandisers across multiple European countries to ensure consistent, high-impact brand visuals. Gained experience in a fast-paced corporate environment, balancing creativity with strategy to strengthen GUESS’s in-store identity.
Lead 3D Artist at Center for Visual Immersion (CVI)
October 1, 2023 - December 31, 2025
Responsible for creating scientifically accurate 3D assets for AR/VR applications in Unreal Engine, focusing on animal and plant biology. Managed the full pipeline from concept to modeling, texturing, and optimization, ensuring assets were visually compelling and performant for real-time rendering. Mentored interns and expanded CVI’s visual identity through UI/UX and graphic design. Key achievement: the 3D reconstruction of The Darwin Hall, providing the Centre with its own digital environment.
Founder / Creative & Visual Designer at Studio B13
June 1, 2022 - Present
Founded Studio B13 as a creative hub dedicated to enhancing brand communication and driving innovative visual processes. The studio delivers services including Graphic Design, Visual Concept Development, 3D Modeling, Texturing, Rendering, Technical Drawing, Motion Graphics, and Audio Production, supporting companies in elevating their identity and strengthening product and event communication. In recent years, I have led higher-stakes projects ranging from branded 3D custom solutions to the design of a new modular broadcast studio for the Swiss Television (RSI). Studio B13 blends technology, design, and storytelling to push creative boundaries.

Education

Bachelor Degree in Set Design/Scenography at Accademia di Belle Arti di Brera – Milan, Italy
September 1, 2015 - March 1, 2019
Graduated with Honors / GPA equivalent: 4.0

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Retail, Other