Gustavo Boni

Available to hire

Experienced Game Developer working in the game industry for more than 15 years. During my career I have worked in major companies and have published several games on the market.

About

Experienced Game Developer working in the game industry for more than 15 years. During my career I have worked in major companies and have published several games on the market. Proven track record of leading teams, optimizing game performance, and delivering engaging player experiences.

Skilled in Agile development, cross-functional collaboration, and bringing creative game concepts to life. I also hold a Bachelor’s Degree in Computer Science and a post-graduate course in Game Development and Design.

  • 19 years' experience
  • Joined September 2025

Languages

  • EnglishFluent
  • PortugueseFluent

Industry experience

  • Gaming
  • Software & Internet
  • Education
  • Media & Entertainment
  • Professional Services

Work experience· 31 roles

Lead Game Developer/Game Producer · Shoelace LearningJun 2025 – Sep 2025 · 4 mos

Structured the development process using Scrum; optimized the CI/CD pipeline with a custom Node.js tool to auto-upload Unity WebGL builds to AWS; modularized core gameplay systems to improve reusability; served as Producer and Game Designer for Dreamseeker Drift; planned roadmaps and managed sprint ceremonies; collaborated with multidisciplinary teams and reported status to stakeholders.

Lead Game Developer/Game Producer · Shoelace LearningJun 2025 – Sep 2025 · 4 mos

Structured the development process using Scrum, facilitating clearer communication with stakeholders and enabling more predictable and efficient deliveries. Optimized the CI/CD pipeline by creating a custom Node.js tool to automatically upload Unity WebGL builds from Unity Cloud Build to AWS, saving significant developer time and supporting high-quality game deployment. Modularized core gameplay systems (e.g., the question-and-answer interface) to improve code reusability across multiple titles, reducing maintenance costs and accelerating future development. Acted as Producer and Game Designer for Dreamseeker Drift, leading development to meet a tight release deadline aligned with the school year. Planned and maintained production schedules and roadmaps, ensuring key milestones were delivered on time and within scope. Managed sprint cycles and Agile ceremonies, including standups, backlog grooming, and retrospectives to drive project success. Collaborated with multidisciplinary teams

Lead Game Developer/Game Producer · Shoelace LearningJun 2025 – Sep 2025 · 4 mos

Structured the development process using Scrum, facilitating clearer communication with stakeholders and enabling more predictable and efficient deliveries. Optimized the CI/CD pipeline by creating a custom Node.js tool to automatically upload Unity WebGL builds from Unity Cloud Build to AWS, saving significant developer time and supporting high-quality game deployment. Modularized core gameplay systems to improve code reusability across titles. Acted as Producer and Game Designer for Dreamseeker Drift, leading development to meet a tight release deadline aligned with the school year. Planned and maintained production schedules and roadmaps, ensuring milestones were delivered on time. Managed sprint cycles and Agile ceremonies, including standups, backlog grooming, and retrospectives. Collaborated with multidisciplinary teams to align game development with broader business goals. Reported project status and risks to stakeholders to support informed decision-making.

Senior Game Developer · Shoelace LearningSep 2022 – Present · 4 yrs 3 mos
Senior Game Developer · Shoelace LearningSep 2022 – Sep 2025 · 3 yrs 1 mo
Senior Game Developer · Shoelace LearningSep 2022 – Sep 2025 · 3 yrs 1 mo
Senior Game Developer · Shoelace LearningSep 2022 – Sep 2025 · 3 yrs 1 mo
Co-Founder, Game Developer & Producer · Frozen Logic StudiosDec 2020 – Sep 2025 · 4 yrs 10 mos

Education· 8

Lato Sensu Post-Graduate Degree, Game Development and 3D Applications · Universidade Veiga de Almeida2007
B.S., Computer Science · Faculdade de Engenharia Industrial (FEI)2005
Lato Sensu Post-Graduate Degree, Game Development and 3D Applications · Universidade Veiga de Almeida2030 – 2007
B.S., Computer Science · Faculdade de Engenharia Industrial (FEI)2030 – 2005

Certifications and awards

Lato Sensu Post-Graduate Degree in Game Development and 3D Applications2030 – 2007
B.S. in Computer Science2030 – 2005

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