Web 3D Developer and Creative Technologist with 20+ years of experience building interactive, real-time applications in the browser using JavaScript, Three.js, and WebGL. I specialise in creating high-performance, visually engaging web experiences that combine 3D graphics, animation, and intuitive user interaction. My work spans everything from interactive product visualisations and real-time 3D characters to data-driven applications and AI-powered interfaces. With a background that blends design, development, and 3D production, I’m comfortable working across the full pipeline — from modelling and optimising assets in Blender or 3DS Max through to implementing responsive, interactive experiences in code. I’ve worked with clients ranging from fintech and enterprise to simulation and training, often helping to turn complex ideas into fully functional prototypes or production-ready applications.

George Alexander Kent

Web 3D Developer and Creative Technologist with 20+ years of experience building interactive, real-time applications in the browser using JavaScript, Three.js, and WebGL. I specialise in creating high-performance, visually engaging web experiences that combine 3D graphics, animation, and intuitive user interaction. My work spans everything from interactive product visualisations and real-time 3D characters to data-driven applications and AI-powered interfaces. With a background that blends design, development, and 3D production, I’m comfortable working across the full pipeline — from modelling and optimising assets in Blender or 3DS Max through to implementing responsive, interactive experiences in code. I’ve worked with clients ranging from fintech and enterprise to simulation and training, often helping to turn complex ideas into fully functional prototypes or production-ready applications.

Available to hire

Web 3D Developer and Creative Technologist with 20+ years of experience building interactive, real-time applications in the browser using JavaScript, Three.js, and WebGL.

I specialise in creating high-performance, visually engaging web experiences that combine 3D graphics, animation, and intuitive user interaction. My work spans everything from interactive product visualisations and real-time 3D characters to data-driven applications and AI-powered interfaces.

With a background that blends design, development, and 3D production, I’m comfortable working across the full pipeline — from modelling and optimising assets in Blender or 3DS Max through to implementing responsive, interactive experiences in code.

I’ve worked with clients ranging from fintech and enterprise to simulation and training, often helping to turn complex ideas into fully functional prototypes or production-ready applications.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Design Technologist / UX Engineer at Graphics Farm
July 1, 2021 - Present
Independent consultancy focused on interactive prototyping, real-time 3D, and emerging interface concepts. Develop real-time 3D web applications using Three.js and WebGL, including interactive environments and character-driven interfaces. Integrate and optimise 3D assets from Blender / 3DS Max, including geometry, textures, and animations. Implement interactive features including camera navigation, UI overlays, and dynamic scene updates. Optimise performance using LOD, lazy loading, and Web Workers. Build scalable JavaScript architectures to support complex, state-driven 3D applications. Collaborate with clients and creatives to translate concepts into fully functional browser-based experiences.
UX Designer (Interactive Prototyping & 3D Visualisation) at BMI Group Ltd
September 1, 2019 - June 1, 2021
Developed interactive web-based prototypes using JavaScript, including a real-time 3D roof visualiser using Three.js. Created 3D stills and animations for product and UI concepts, including complete explainer videos. Built code-driven prototypes to explore interaction, motion, and performance constraints across devices. Designed data-driven dashboards and UI systems to support complex product workflows.
UX Specialist (Data Visualisation & Interactive Systems) at EValue Ltd
December 1, 2017 - September 1, 2019
Developed a real-time 3D character (“Fin the Robot”) rendered in-browser using Three.js and WebGL, with JavaScript-driven animation and interaction. Built interactive web applications combining 3D content, SVG, and dynamic UI elements for user engagement. Created a reusable SVG-based JavaScript charting library adopted across multiple fintech products. Developed a data-driven reporting framework producing personalised, print-ready outputs. Pioneered a personalised video system combining WebGL, animation, and text-to-speech for bespoke, dynamic user experiences.
Principal Multimedia Developer (3D & Interactive Systems) at NSC Ltd
May 1, 2013 - December 1, 2017
Modelled, textured, rigged, and optimised 3D assets (including vehicles and characters) for real-time and simulation environments. Performance optimisation techniques including poly-crunching, LOD workflows, and texture optimisation. Led UI, interaction, and 3D animation for an award-winning browser-based e-learning platform. Developed cross-platform web applications supporting a wide range of devices and performance constraints. Mentored junior team members and collaborated with clients to deliver interactive digital solutions.

Education

Data Science & Machine Learning at MIT Institute for Data, Systems, and Society
January 11, 2030 - January 1, 2024
ONC / HNC Civil Engineering at Reading Technical College
January 11, 2030 - April 21, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Education