Giuseppe Fanelli
I’m a 3D Artist with a strong focus on environment art for games, while also possessing generalist skills in modeling, rigging, animation, and optimization.
About
I’m a 3D Artist with a strong focus on environment art for games, while also possessing generalist skills in modeling, rigging, animation, and optimization.
I enjoy crafting immersive worlds, and I’m constantly exploring new workflows and tools to push my creativity further.
- 7 years' experience
- Joined January 2026
Languages
- ItalianFluent
- EnglishAdvanced
- PortugueseBeginner
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience
Contributed to the development of Mai: Child of Ages and Suicide Guy: The Lost Dreams, providing environment art, modeling, and asset rigging for gameplay and cutscenes.
Created high-quality 3D assets for fashion-focused projects, including procedural and photo-scanned materials. Used VRay for renders and documented workflows while sharing tips with the team.
Created models for a short animation film, including optimizing topology and texturing for production pipelines.
Education
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