I’m a multidisciplinary art and creative development professional with over 20 years of hands-on experience across console, PC, and mobile projects. I specialize in concept art, storytelling, and world-building, and I embrace an interdisciplinary mindset with deep product involvement across art, design, and gameplay. I’ve led creative teams, built IPs from the ground up, and collaborated closely with partners to pitch and launch ambitious experiences.
I excel at turning ideas into compelling visuals and experiences, from early concepts and pitches through to in-game art direction, UI visuals, and marketing assets. My approach blends artistry with strategy, ensuring creative vision aligns with product goals and player engagement.
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