I am a versatile 3D Animator and Unity Layout Artist with more than six years of experience creating engaging animations for AR, VR, MR, e-learning, web series, and gaming projects. I enjoy translating complex mechanical systems, scientific concepts, and narratives into clear, visually compelling digital experiences using Autodesk Maya, Blender, and Unity 3D.
I have worked closely with modeling, lighting, rigging, technical, and subject-matter teams to deliver polished educational content and immersive interactive simulations. From animating engine components and industrial machinery to creating character performances and cinematic camera layouts, I bring a detail-oriented, collaborative, and friendly approach to every project.
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