I am a Unity Developer with 3+ years of experience designing and shipping enterprise VR training applications across emergency response, workplace safety, and code compliance domains. I specialize in Unity, C#, multiplayer networking (Photon), VR optimization, and cross-platform deployment to Meta Quest. I combine hands-on engineering with team leadership—running sprint planning, mentoring engineering talent, and overseeing technical delivery across cross-functional teams. I also have experience with n8n workflow automation, REST API integration, and backend systems. I enjoy turning complex problems into scalable, maintainable software solutions and leading talented teams to deliver high-quality training experiences that improve safety and compliance outcomes.

Georgios Paragioudakis

I am a Unity Developer with 3+ years of experience designing and shipping enterprise VR training applications across emergency response, workplace safety, and code compliance domains. I specialize in Unity, C#, multiplayer networking (Photon), VR optimization, and cross-platform deployment to Meta Quest. I combine hands-on engineering with team leadership—running sprint planning, mentoring engineering talent, and overseeing technical delivery across cross-functional teams. I also have experience with n8n workflow automation, REST API integration, and backend systems. I enjoy turning complex problems into scalable, maintainable software solutions and leading talented teams to deliver high-quality training experiences that improve safety and compliance outcomes.

Available to hire

I am a Unity Developer with 3+ years of experience designing and shipping enterprise VR training applications across emergency response, workplace safety, and code compliance domains. I specialize in Unity, C#, multiplayer networking (Photon), VR optimization, and cross-platform deployment to Meta Quest. I combine hands-on engineering with team leadership—running sprint planning, mentoring engineering talent, and overseeing technical delivery across cross-functional teams. I also have experience with n8n workflow automation, REST API integration, and backend systems.

I enjoy turning complex problems into scalable, maintainable software solutions and leading talented teams to deliver high-quality training experiences that improve safety and compliance outcomes.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert

Language

Greek, Modern
Fluent
English
Fluent

Work Experience

Team Lead — VR Engineering, Unity & Software Development at Augmented Training Systems
January 1, 2025 - May 1, 2026
Led daily standups, sprint planning, and task assignment across the engineering team; owned internship program with 12 interns and 3 transitioned to full-time; built modular C# backends with async flows and SQL data handling; integrated internal/external REST APIs; designed and maintained n8n automation workflows; built automated pipelines for email, CRM, and internal tools; delivered client demos and technical presentations; collaborated with PM and stakeholders in FRD analysis.
Unity Developer at Augmented Training Systems
January 1, 2023 - December 1, 2024
Developed 20+ custom VR training modules with scalable architecture; implemented Unity Addressables; reduced APK size by 80% and maintained 72fps for Meta Store approval; contributed to multiplayer redesign with Photon; implemented multilingual support (5 languages); led QA, testing, and release readiness; supported web platform and WordPress site; managed technical support inbox.
Automation Engineer — B2B Client Engagements at Proper, Infosector, Instacar (Remote)
February 1, 2025 - Present
Designed and deployed production automation workflows for multiple clients across CRM, ticketing, real estate, and property management; processed 5,000+ executions monthly; built integrations across CRM, ticketing, communication, and document processing platforms via REST APIs, webhooks, and MCP servers; delivered measurable operational impact with workflows saving the equivalent of one FTE per client monthly.
Intern Unity Developer at Augmented Training Systems
November 1, 2022 - January 1, 2023
Completed internship with distinction; earned all Unity Learn Pathway badges (Unity Essentials, Junior Programmer, Creative Core, VR Development).

Education

Add your educational history here.

Qualifications

Certified Unity Developer — Vellum Global Educational Services
January 11, 2030 - May 6, 2026
Unity Pathways Badges — Unity Essentials, Junior Programmer, Creative Core, VR Development
January 1, 2023 - January 1, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet