+10 years in the game industry as Lead QA, Game Designer, Writer and Game producer

Simona

+10 years in the game industry as Lead QA, Game Designer, Writer and Game producer

Available to hire

+10 years in the game industry as Lead QA, Game Designer, Writer and Game producer

Experience Level

Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Principal Game Designer at Rortoss srl
January 1, 2021 - Present
Prototyping core gameplay mechanics and iterating on them based on team feedback; balancing gameplay systems to ensure a seamless and engaging player experience; researching and evaluating technical solutions to support gameplay.
QA Tester at Freelance
January 1, 2016 - September 16, 2025
Overseeing QA processes across multiple projects; documenting bugs and usability issues; collaborating with developers, designers and artists to ensure functional gameplay; providing feedback on game mechanics and UX; creating testing documentation to support project quality.
QA Tester at Rortoss srl
January 1, 2021 - September 16, 2025
Sole QA tester during the early years, worked on all company projects; contributed to end-to-end bug documentation, usability issues, and cross-team collaboration; provided feedback on game mechanics, user experience, and overall playability; created detailed testing documentation to support QA across projects.
Game Developer at Sea of Leaves
January 1, 2017 - Present
Indie game developer working on Sea of Leaves, a contemplative adventure game. This project serves as a platform for creative experimentation and to deepen expertise in game design, programming, and artistic direction. Responsibilities include designing and developing gameplay mechanics and systems with a strong focus on player immersion; programming, including scripting and gameplay logic; managing the artistic direction.
Freelance Game Designer at Interactive Fiction Workshop
December 31, 2023 - September 16, 2025
Freelance game designer and tester contributing to interactive fiction projects and workshops; prototyping concepts and providing design feedback.
Production Level Designer at Buchanan Production
January 1, 2014 - Present
Production level design for games (2014).

Education

Add your educational history here.

Qualifications

Advanced Unreal Engine and Unity Training
January 1, 2012 - September 16, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Expert
Intermediate

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