Self-taught 3D animator with nearly a decade of hands-on learning, specializing in character animation for cinematic and interactive projects. Strong command of body mechanics, timing, weight, and performance — delivering polished work across multiple visual styles in Maya and Blender. Comfortable in fast-paced production environments and responsive to director feedback

Amadeus Bławat

Self-taught 3D animator with nearly a decade of hands-on learning, specializing in character animation for cinematic and interactive projects. Strong command of body mechanics, timing, weight, and performance — delivering polished work across multiple visual styles in Maya and Blender. Comfortable in fast-paced production environments and responsive to director feedback

Available to hire

Self-taught 3D animator with nearly a decade of hands-on learning,
specializing in character animation for cinematic and interactive
projects. Strong command of body mechanics, timing, weight, and
performance — delivering polished work across multiple visual
styles in Maya and Blender. Comfortable in fast-paced production
environments and responsive to director feedback

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