I studied graphic design in high school and then at university. I earned my master’s degree in 2014 and have been working as a game developer for about 11 years. I enjoy collaborating in teams and adapting my style to match the needs of each project. I’m happy to do a test piece of work!
In my portfolio, I mainly created explanatory videos for various companies and gained strong practice quickly designing storyboards and layouts for animations in the client’s desired style. The international environment helped me improve my English and broaden my perspective. During my time at Budapest Animation Studio I drew characters and backgrounds for cartoons and advertising animations, and I also worked on 3D blockouts, concept art, textures, modeling, and UI assets to enhance the overall experience. I enjoy learning across all areas of game development and collaborating closely with design and development teams to deliver cohesive visuals.
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