I am a stylized environment and concept artist with 7+ years of experience in mobile and casual games. I've collaborated with studios like Playrix, Playkot, G5, Mail.ru, Zillion Whales, and Sleepagotchi to design immersive environments, props, UI, and marketing visuals. I excel in visual development, production pipelines, and leading small art teams. I use Blender, Unity, and AI tools for fast ideation and iteration, and I am open to remote opportunities worldwide.

Daria Morozova

I am a stylized environment and concept artist with 7+ years of experience in mobile and casual games. I've collaborated with studios like Playrix, Playkot, G5, Mail.ru, Zillion Whales, and Sleepagotchi to design immersive environments, props, UI, and marketing visuals. I excel in visual development, production pipelines, and leading small art teams. I use Blender, Unity, and AI tools for fast ideation and iteration, and I am open to remote opportunities worldwide.

Available to hire

I am a stylized environment and concept artist with 7+ years of experience in mobile and casual games. I’ve collaborated with studios like Playrix, Playkot, G5, Mail.ru, Zillion Whales, and Sleepagotchi to design immersive environments, props, UI, and marketing visuals.

I excel in visual development, production pipelines, and leading small art teams. I use Blender, Unity, and AI tools for fast ideation and iteration, and I am open to remote opportunities worldwide.

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Language

Russian
Fluent
English
Fluent
Portuguese
Intermediate

Work Experience

2D Artist / Concept Artist at Armor5games
January 1, 2017 - Present
Created background concepts and 3D model concepts for a game based on the Booba cartoon. Developed concepts for two versions of the game: a 2D platformer and a 3D arcade game for PlayStation. Created environment and background concepts supporting the overall visual direction. Contributed ideas for assets and scene design during early production stages.
2D Concept Artist at Sunstrike
January 1, 2018 - January 1, 2020
Created 2D concepts and art for projects developed with studios such as Playkot, Playrix, Mail.ru, G5 Entertainment, Bit.Games, and Red Brix. Produced stylized concepts and final 2D art for casual and mobile games. Worked on assets including environments, props, and promotional visuals. Contributed to hyper-casual direction and adapted visuals for various client projects.
Art Lead at red rift
January 1, 2020 - Present
Led a small art team during the development of hyper-casual game prototypes. Organized art production processes and team meetings. Supervised visual quality and mentored artists from concept to final assets. Created environment concepts, props, UI elements, and marketing graphics. Collaborated with designers and developers to maintain visual consistency.
2D Concept Artist at Zillion Whales
January 1, 2020 - January 1, 2023
Produced concept art and visual assets for live game content, collaborating with production and marketing teams. Production: created character skins, backgrounds, props, and UI elements for in-game content; integrated assets into the production pipeline. Marketing: produced visuals for store banners, promotional illustrations, and live-ops events; ensured visual consistency between in-game content and marketing materials.
Environment Concept Artist at Sleepagotchi
January 1, 2025 - Present
Created stylized environment concepts for a mobile game focused on relaxation and sleep themes. Designed islands, environment props, houses, and interior assets. Built mood boards and visual research to support art direction. Collaborated with the art team to transform concepts into production-ready assets. Used Blender for 3D blockouts to explore composition and environment structure.
2D Artist at Armor5games
January 1, 2017 - Present
Created background concepts and 3D model concepts for a game based on the cartoon Booba; developed concepts for two versions of the game: a 2D platformer and a 3D arcade game for PlayStation; created environment and background concepts supporting the overall visual direction; contributed ideas for assets and scene design during early production stages
2D Artist at Sunstrike
January 1, 2018 - December 31, 2020
Created environment concepts, props, UI elements, and marketing graphics; collaborated with designers and developers to maintain visual consistency; delivered production-ready illustrations and supported fast concept iterations
Background Concept Artist / 3D Concept Artist at Armor5games
January 1, 2017 - January 1, 2017
Created background concepts and 3D model concepts for a game based on the Booba cartoon; developed concepts for two versions of the game (a 2D platformer and a 3D arcade game for PlayStation); created environment and background concepts supporting the overall visual direction; contributed ideas for assets and scene design during early production stages.

Education

Master's degree in Design of Architectural Environment at Kyrgyz-Russian Slavic University
January 1, 2008 - January 1, 2014
Master degree at Kyrgyz-Russian Slavic University
January 1, 2024 - April 29, 2026
Additional professional training at Skills Up School
January 1, 2018 - January 1, 2026
2D Digital Artist at Skills Up School
January 11, 2030 - April 29, 2026
Master degree at Kyrgyz-Russian Slavic University
January 11, 2030 - April 29, 2026

Qualifications

2D Digital Artist – Skills Up School
January 1, 2018 - January 1, 2026
Stylization – Skills Up School
January 1, 2018 - January 1, 2026
Anatomy for Artists – Skills Up School
January 1, 2018 - January 1, 2026
Character Design – Skills Up School
January 1, 2018 - January 1, 2026
Blender for 2D Artists – Octopunich Art
January 1, 2018 - January 1, 2026
Comfy UI + Nana Banana Sandbox – Skills Up School
January 1, 2018 - January 1, 2026
Master degree
January 1, 2024 - April 29, 2026
Additional professional training
January 1, 2018 - January 1, 2026
2D Digital Artist
January 11, 2030 - April 29, 2026
Additional professional training
January 1, 2018 - January 1, 2026
2D Digital Artist
January 11, 2030 - April 29, 2026
Stylization
January 11, 2030 - April 29, 2026
Anatomy for Artists
January 11, 2030 - April 29, 2026
Character Design
January 11, 2030 - April 29, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet