Independent Film & Animation Director | Unreal Engine Specialist
I’m an independent animation director with a passion for creating
narrative-driven, realistic 3D animated short films. My latest project, ‘For Garbage,’ is a 19-minute film that I fully directed, designed, and produced using Unreal Engine and motion capture to bring deep storytelling and cinematic visuals to life.
I love collaborating with international studios and producers who appreciate strong artistic vision and technical reliability. Whether it’s short films, experimental projects, or longer productions, I’m eager to bring my skills in directing, storytelling, and animation to new and exciting projects.
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