Available to hire
Marine Visualization Designer and Hard Surface 3D Specialist with 4+ years of experience delivering photorealistic yacht, vessel, and product visualizations for international marine clients.
Experienced in end-to-end marine visualization pipelines—from hull-line interpretation and Rhino CAD workflows to Sub-D/hard-surface modeling, Cycles rendering, 3D animation, and client-ready marketing renders.
Skills
Experience Level
Language
English
Intermediate
Indonesian
Fluent
Work Experience
Senior Marine Visualization Designer & Pipeline Lead at VEAL DESIGN
July 1, 2023 - February 1, 2026Led the studio’s transition into a focused marine visualization pipeline supporting 50+ projects for 32+ international clients across yacht, vessel, and marine-brand sectors. Directed end-to-end workflows from concept sketches and hull-line interpretation through CAD preparation, hard-surface/Sub-D modeling, Cycles rendering, 3D animation, and final client-ready marketing assets. Standardized Rhino CAD data handling, modeling standards, asset versioning, surface-quality checks, and render QA for consistent studio-wide delivery. Produced high-impact marketing visuals featured in Times Square billboard placements in New York, Palm Beach International Boat Show 2026, and boot Düsseldorf 2024. Coordinated technical direction, visual QA, client feedback integration, and final handoff across design, modeling, rendering, and review stages. Mentored junior artists by reviewing topology quality, render consistency, file structure, and asset readiness before delivery.
3D Generalist – Product & Commercial Visualization at VEAL DESIGN
October 1, 2022 - July 1, 2023Produced 3D visualization assets for product, commercial, and early-stage marine projects, covering modeling, texturing, lighting, rendering, compositing, and final image preparation. Managed end-to-end client-facing 3D asset production by converting references and design briefs into presentation-ready visuals. Optimized clean topology, scene structure, file organization, and render setup to improve viewport performance, render efficiency, and production handoff quality. Reconstructed product forms and detailed surfaces from visual references to improve design accuracy for client approvals and marketing use. Contributed to early studio workflow development by supporting asset organization, rendering standards, visual QA, and reusable production processes.
Education
Bachelor of Industrial Design at Institut Teknologi Sepuluh Nopember (ITS), Surabaya
August 1, 2018 - September 30, 2022Qualifications
Industry Experience
Media & Entertainment, Manufacturing, Transportation & Logistics
Skills
Experience Level
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