I am a passionate game developer with hands-on experience in Unreal Engine 5 and Unity, proficient in C++ and C#, with a strong foundation in graphics, gameplay mechanics, and networked multiplayer systems. I enjoy turning creative concepts into polished interactive experiences and constantly exploring new engines and tools to push creative boundaries. I thrive in team environments, collaborating across disciplines—from art to gameplay to UI—to deliver cohesive experiences. I am eager to learn, adapt, and contribute to innovative projects in the gaming and software space.

Junhang Ma

I am a passionate game developer with hands-on experience in Unreal Engine 5 and Unity, proficient in C++ and C#, with a strong foundation in graphics, gameplay mechanics, and networked multiplayer systems. I enjoy turning creative concepts into polished interactive experiences and constantly exploring new engines and tools to push creative boundaries. I thrive in team environments, collaborating across disciplines—from art to gameplay to UI—to deliver cohesive experiences. I am eager to learn, adapt, and contribute to innovative projects in the gaming and software space.

Available to hire

I am a passionate game developer with hands-on experience in Unreal Engine 5 and Unity, proficient in C++ and C#, with a strong foundation in graphics, gameplay mechanics, and networked multiplayer systems. I enjoy turning creative concepts into polished interactive experiences and constantly exploring new engines and tools to push creative boundaries.

I thrive in team environments, collaborating across disciplines—from art to gameplay to UI—to deliver cohesive experiences. I am eager to learn, adapt, and contribute to innovative projects in the gaming and software space.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Work Experience

Game Client Development Intern at Wuhan Wepie Network Technology Co., Ltd.
June 1, 2024 - October 20, 2025
Collaborated with art staff to implement the GooberDash mode settings interface UI and the shop purchase UI for the Greedy Snake Battle project.
Game Client Development Intern at Wuhan Wepie Network Technology Co.,Ltd.
April 1, 2024 - June 30, 2024
In the Greedy Snake Battle business line, worked with art staff to complete the implementation of GooberDash mode's settings interface UI and the shop purchase UI.

Education

Bachelor's degree in Information Security at Huazhong University of Science and Technology (HUST)
September 1, 2021 - June 1, 2025
Bachelor's Degree in Information Security at Huazhong University of Science and Technology (HUST)
September 1, 2021 - June 1, 2025

Qualifications

Mingde Scholarship
January 1, 2024 - March 31, 2026
Open Source Contribution Scholarship
December 1, 2023 - March 31, 2026
Outstanding Student Cadre Scholarship
September 1, 2022 - March 31, 2026
Academic Excellence Scholarship
December 1, 2021 - March 31, 2026
Self-improvement Scholarship
December 1, 2021 - March 31, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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