Available to hire
I am a 3D Designer with over 3 years of experience specializing in motion-driven visual systems, product visuals, and branded digital content. I create cohesive visual flows and refine motion detail across fast-paced commercial campaigns and production environments. Currently based between London and Seoul, I collaborate with directors and teams to deliver high-quality assets, build scalable 3D motion systems, and experiment with realtime immersive environments using Unreal Engine and Cesium. I enjoy bridging design and technology to produce engaging brand visuals and memorable public media experiences.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Korean
Fluent
Work Experience
Freelance 3D Designer at Self-Employed / Freelance
January 1, 2022 - PresentDesigned and animated 3D product visuals and branded motion assets for Nutrilite and Shinhan Bank across digital and large-format campaigns. Developed scalable MoGraph-based animation systems and reusable 3D assets, improving production efficiency and reducing rendering turnaround time by 33%. Collaborated with directors, compositors, and designers to deliver marketing assets under tight deadlines. Led end-to-end 3D and motion production for branded campaigns, immersive media projects, and public digital installations. Created photorealistic product visuals and branded 3D assets for digital campaigns, while maintaining consistent visual quality across deliverables. Produced visuals for HOKA Korea, KOCCA, UNESCO-affiliated cultural projects. Developed realtime visual environments using Unreal Engine and Cesium; contributed to multi-screen workflows.
RCA Lab Researcher at RCA Lab (Research Institution)
January 1, 2025 - PresentDesigned and animated 3D product visuals and branded motion assets for clients including Nutrilite and Shinhan Bank across digital and large-format campaigns. Developed scalable MoGraph-based animation systems and reusable 3D assets, improving production efficiency and reducing rendering turnaround time by 33%. Collaborated with directors, compositors, and designers to deliver high-quality marketing assets under tight production deadlines. Directed production of an anamorphic 3D public media artwork displayed in Seoul. Developed realtime visual environments using Unreal Engine and Cesium; collaborated on multi-screen visual presentation workflows.
Education
BA Visual Communication at Seokyeong University
March 1, 2017 - February 28, 2022MA Graphic Communication Design at University of the Arts London, Central Saint Martins
September 1, 2023 - July 31, 2024MA Information Experience Design at Royal College of Art
September 1, 2024 - August 31, 2025Qualifications
Industry Experience
Media & Entertainment, Professional Services, Financial Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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