Hi, I’m a passionate VR and software developer with experience in creating immersive VR scenarios and applications. I’ve worked closely with cross-functional teams including 3D asset artists and AI developers, focusing on building interactive and dynamic systems using Unreal Engine and Unity. I enjoy solving complex problems and contributing to innovative projects that use cutting-edge technology.
I graduated with a Bachelor of Science in Computer Science and have worked in both government research and private labs, developing software that supports VR training, AR/VR navigation experiments, and multiplayer game data logging. Outside work, I like to build and share my own game projects, combining creativity with technical skills.
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My project website which showcases some personal video game projects I have worked on with links to playable demos for some of them.
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