Graphic designer and animator with a BFA in Animation and experience delivering across brand identity, print, ad campaigns, motion graphics, and digital assets. Comfortable working independently on freelance projects or as part of a collaborative creative team. Brings strong visual sensibility and production skills across the Adobe Suite, with additional strengths in concept art, art direction, and motion/tweening workflows for both standalone assets and in-game animation.

Hannah Follmar

Graphic designer and animator with a BFA in Animation and experience delivering across brand identity, print, ad campaigns, motion graphics, and digital assets. Comfortable working independently on freelance projects or as part of a collaborative creative team. Brings strong visual sensibility and production skills across the Adobe Suite, with additional strengths in concept art, art direction, and motion/tweening workflows for both standalone assets and in-game animation.

Available to hire

Graphic designer and animator with a BFA in Animation and experience delivering across brand identity, print, ad campaigns, motion graphics, and digital assets. Comfortable working independently on freelance projects or as part of a collaborative creative team.

Brings strong visual sensibility and production skills across the Adobe Suite, with additional strengths in concept art, art direction, and motion/tweening workflows for both standalone assets and in-game animation.

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Language

English
Fluent

Work Experience

Concept Artist / Animator at D.O.G.S (DePaul Originals Game Studio)
March 1, 2026 - June 1, 2026
Designed and developed characters and environments for an original student game project. Produced motion tweening and visual effects to support in-game animation. Contributed to script development and art direction across the production pipeline. Collaborated with a cross-functional creative team on game design decisions.
Concept Artist at D.O.G.S (DePaul Originals Game Studio)
March 1, 2026 - Present
Character / environmental development and design. Art directing / team management. Creative collaboration and game design experience.
Concept Artist at DePaul Originals Game Studio
March 1, 2026 - Present
Character / environmental development and design; art directing / team management; creative collaboration and game design experience.
Production Crew / Editor at Hawkins with Grimmoire Productions
May 1, 2025 - October 1, 2025
Creating / sourcing props, ephemera, and sets for the project. Copy editing. Escape room design and fabrication.
Production Crew / Editor at Grimoire Productions
May 1, 2025 - October 1, 2025
Creating / sourcing props, ephemera, and sets for the project; Copy editing; Escape room design and fabrication.
Freelance Graphic Designer and Animator at Freelance
January 1, 2025 - Present
Produced three 15-second political ad campaign videos for the Illinois Realtors Fund covering mayoral races in Normal, Gurney, and Bloomington, IL using Adobe Premiere and After Effects. Designed posters, iconography, logos, and props for Hawkins with Grimmoire Productions. Completed motion graphics animation work for Kissing Party Studios (details under NDA). Completed a mascot design commission for Goblin Market Manga and Curiosities.
Lab Manager at Idea Realization Lab
January 1, 2023 - Present
Experience with machines and machine maintenance in the space; project management for events and technical items; teaching experience with workshops on fabrication; product development for personal shop and lab giveaway items.

Education

Bachelor of Fine Arts in Animation at DePaul University
January 11, 2030 - June 1, 2026
Bachelor of Fine Arts (BFA) - Animation; Minor in Illustration at DePaul University
January 11, 2030 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Manufacturing, Education, Professional Services, Gaming, Non-Profit Organization, Real Estate & Construction