My most recent role was as a Game Developer at Push Gaming. In my spare time I make my own video games and recently released my first title, ONCOMING: Drift, on iOS and Android. This game was made using C# in Unity. I’ve started work on my next game, a factory-builder called Age of Mind, also using C# in Unity. I’m a quick learner who excels in all things technical, and I have a keen interest in business and entrepreneurship. I’m always eager to pick up new technologies and I enjoy collaborating with cross-disciplinary teams.

Elliott Hill

My most recent role was as a Game Developer at Push Gaming. In my spare time I make my own video games and recently released my first title, ONCOMING: Drift, on iOS and Android. This game was made using C# in Unity. I’ve started work on my next game, a factory-builder called Age of Mind, also using C# in Unity. I’m a quick learner who excels in all things technical, and I have a keen interest in business and entrepreneurship. I’m always eager to pick up new technologies and I enjoy collaborating with cross-disciplinary teams.

Available to hire

My most recent role was as a Game Developer at Push Gaming. In my spare time I make my own video games and recently released my first title, ONCOMING: Drift, on iOS and Android. This game was made using C# in Unity. I’ve started work on my next game, a factory-builder called Age of Mind, also using C# in Unity.

I’m a quick learner who excels in all things technical, and I have a keen interest in business and entrepreneurship. I’m always eager to pick up new technologies and I enjoy collaborating with cross-disciplinary teams.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Game Developer (Typescript) at Push Gaming
July 1, 2025 - October 22, 2025
Collaborated with artists, animators, and mathematicians to develop slot games using TypeScript and Pixi.js, and structured code into libraries for future reuse.
Junior Software Engineer (C#) at Allpay Ltd.
May 1, 2023 - October 22, 2025
Member of the Optimisation Team; responsibilities included fixing bugs and expanding the functionality of old software. Quickly understood legacy systems to enable rapid, efficient changes.
Web Developer at The Objective Standard
May 1, 2022 - October 22, 2025
Managed the web team; organized and prioritized tasks and contributed to maintenance and development (WordPress, PHP). Led the rebuild of the website from disparate ideas to a finished product.
Director of Technology at Objective Standard Institute
May 1, 2022 - October 22, 2025
Developed functional and visually appealing websites (WordPress, PHP) hosting courses and promoting the organisation and conferences. Managed production of podcasts, course videos, and digital media, including short animations.
Founder & Developer at Enlightenmore
April 1, 2022 - October 22, 2025
Developed a web application from scratch using Node.js and React. Rebuilt the frontend in the first week after launch to enable greater functionality (Next.js).
Unity Android VR Developer at Steel Minions
May 1, 2019 - October 22, 2025
Sole programmer creating mobile VR experiences from PlayStation assets published on Google Play. Projects included 'The Chantry' and 'A Night in the Forum'.

Education

BSc Computer Science for Games at Sheffield Hallam University
September 1, 2015 - June 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Professional Services