Mobile-first UI/Product Designer with a product and innovation design background, focused on clear, polished, conversion-aware digital experiences. Strong craft in Figma for landing pages, accessible typography, responsive layouts, and developer-ready handoff. Comfortable iterating from detailed briefs and copy direction, exploring multiple hero/layout options for clarity and trust. Uses AI-assisted workflows to prototype and evaluate faster, while keeping final design judgement human-led for English-market stakeholder communication.

Hrithik Mishra

Mobile-first UI/Product Designer with a product and innovation design background, focused on clear, polished, conversion-aware digital experiences. Strong craft in Figma for landing pages, accessible typography, responsive layouts, and developer-ready handoff. Comfortable iterating from detailed briefs and copy direction, exploring multiple hero/layout options for clarity and trust. Uses AI-assisted workflows to prototype and evaluate faster, while keeping final design judgement human-led for English-market stakeholder communication.

Available to hire

Mobile-first UI/Product Designer with a product and innovation design background, focused on clear, polished, conversion-aware digital experiences. Strong craft in Figma for landing pages, accessible typography, responsive layouts, and developer-ready handoff.

Comfortable iterating from detailed briefs and copy direction, exploring multiple hero/layout options for clarity and trust. Uses AI-assisted workflows to prototype and evaluate faster, while keeping final design judgement human-led for English-market stakeholder communication.

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Language

English
Fluent

Work Experience

Associate Industrial Designer at Black Canvas Studio
January 1, 2024 - January 1, 2025
Translate user pain points and stakeholder requirements into product concepts, prototypes, specifications, and presentation materials for review. Partner with engineers and stakeholders to test ideas, refine designs, and ensure outcomes are usable and feasible. Apply a disciplined approach to detail, usability, and touchpoints while keeping accessibility awareness and design decisions grounded in evidence.
Associate Industrial Designer (UX Focus) at Black Canvas Studio, India
January 1, 2024 - December 31, 2025
Collaborated with designers, engineers and makers to turn user needs and design briefs into interface concepts, prototypes, visual systems and presentation-ready assets. Produced user flows, layout explorations, research summaries and design documentation to explain design rationale and support cross-functional decision-making. Balanced creative quality with technical feasibility, strengthening practical design judgement and collaboration with development/production-focused teams. Prepared polished visual materials using Adobe tools, including concept boards, UI-style layouts, process documentation and client-facing presentations.
Industrial Designer at Black Canvas Studio
January 1, 2023 - January 1, 2024
Support product development through research, ideation, visual communication, CAD modelling, and iterative validation of usability and functional clarity. Create structured documentation and design rationales to communicate concepts clearly to multidisciplinary teams and support development decisions.
Industrial Designer at Black Canvas Studio, India
January 1, 2023 - December 31, 2024
Supported product and experience design projects through research, sketching, prototyping, visual layout preparation and design documentation. Developed strong attention to user behaviour, form, hierarchy, usability and detail across fast-moving studio projects with changing requirements. Contributed to design reviews and feedback sessions, refining concepts iteratively to improve clarity, usability and final presentation quality.
Freelance UX/UI & Product Designer at Independent Client & Concept Projects
January 1, 2023 - Present
Design mobile-first and web-based product concepts from early brief through to user flows, wireframes, Figma prototypes and polished high-fidelity UI screens. Create clean, organised Figma files with reusable components, labelled flows, screen states and annotations to support clear stakeholder review and developer handoff. Translate project requirements and user needs into simple interface structures, prioritising usability, accessibility, visual consistency and interaction clarity. Use feedback, competitor review and lightweight usability checks to refine screen hierarchy, navigation, content placement and visual details before final delivery. Manage remote design tasks independently, communicating progress clearly, responding to feedback quickly and keeping deliverables aligned with agreed timelines.
Freelance UX & Product Designer at Independent Projects
January 1, 2022 - Present
Designed responsive web and mobile product interfaces and landing-page style experiences. Created wireframes, high-fidelity UI, interaction flows and visual concepts with strong hierarchy, typography, and CTA clarity to build user trust and reduce friction. Explored multiple directions for clarity, conversion, and feasibility, then iterated through feedback and usability review. Prepared structured Figma files using reusable components and implementation notes to support smoother collaboration with stakeholders and developers.
Freelance UX & Product Designer at Freelance (UK & India)
January 1, 2022 - Present
Design responsive digital product experiences from discovery through wireframes, high-fidelity Figma mockups, clickable prototypes, and handoff-ready documentation. Use interviews, contextual inquiry, usability testing, and feedback analysis to understand user needs and turn insights into practical UX improvements. Improve onboarding, form-based flows, information hierarchy, and navigation to reduce confusion and strengthen user trust. Create reusable UI patterns and component libraries to maintain consistency across screens and support efficient implementation. Collaborate with clients and technical stakeholders to balance user needs, business goals, and feasibility, iterating based on feedback and constraints.

Education

MSc Innovation Design at Loughborough University London
January 1, 2024 - January 1, 2026
MSc Innovation Design at Loughborough University London
January 1, 2025 - January 1, 2026
Bachelor of Design (Product Design) at Parul Institute of Design
January 1, 2019 - January 1, 2023
MSc Innovation Design at Loughborough University London
January 1, 2026 - January 1, 2026
Bachelor of Design (Product Design) at Parul Institute of Design
January 1, 2019 - January 1, 2023

Qualifications

Bachelor's Degree in Product / Industrial Design
January 1, 2019 - January 1, 2023

Industry Experience

Software & Internet, Media & Entertainment, Education, Professional Services, Other