HS

Haytham Soliman

Available to hire

I'm a software engineer and technical architect with over 15 years of experience building enterprise-grade real-time 3D applications.

About

I’m a software engineer and technical architect with over 15 years of experience building enterprise-grade real-time 3D applications. My focus is Unity/Unreal-based simulation, data visualization, and platform integration across PC, mobile, Web, and VR. Much of my work sits outside traditional games—industrial HMIs, digital twins, interactive marketing tools, and XR experiences for events and exhibitions.
I thrive on performance engineering, authoring and validation tooling, and bridging Unity with embedded ecosystems (Android HAL, JNI) to deliver low-latency, deployable solutions. I design modular, data-driven pipelines to ingest telemetry and IoT feeds, turning heavy datasets into interactive dashboards and decision-support tools for on-site installations and constrained devices.

  • 17 years' experience
  • Joined July 2025

Industry experience

  • Software & Internet
  • Government
  • Travel & Hospitality
  • Telecommunications
  • Computers & Electronics
  • Media & Entertainment
  • Education
  • Professional Services
  • Manufacturing

Work experience· 31 roles

Founder and Principal Systems Architect · BLTN StudiosJan 2021 – Present · 5 yrs 11 mos

Architected Unity/Unreal-based frameworks binding live telemetry/IoT feeds to high-fidelity 3D environments for monitoring, planning, and decision support. Built authoring and validation utilities to accelerate iteration and reduce deployment risk for exhibit-style production environments. Optimized large datasets (geospatial layers, point clouds, dense telemetry) using compute shaders, GPU instancing, and streaming-friendly data layouts for mobile and web targets. Delivered embedded HMI solutions on industrial Android hardware via JNI bridges and HAL-level integration to reduce latency and enable peripheral communication.

Head of Mobile Development · Ministry of Human Resources (UAE)Dec 2020 – Jul 2025 · 4 yrs 8 mos

Coordinated cross-functional teams including mobile, front-end and back-end engineers, and UI/UX designers. Directed high-performing teams to develop multiple award-winning applications for public and internal users with heavy daily active use. Technologies included Java, Kotlin, Jira, Xcode, Android Studio, Unity 3D, C#, Objective C, Swift, SQL, ASP, HTML, JavaScript, GIT, REST, SOAP, WCF, jQuery, and Bootstrap.

Head of Mobile Development · Ministry of Human Resources (UAE)Dec 2020 – Sep 2025 · 4 yrs 10 mos

Coordinated cross-functional teams spanning mobile, front-end, and back-end engineers, UI/UX designers. Directed high-performing teams in developing multiple award-winning applications for public and internal users with heavy daily active users (M–Gov Award 2015, 2016, 2018). Technologies included Java, Kotlin, Xcode, Android Studio, Unity 3D, C#, Objective C, Swift, SQL, ASP, HTML, JavaScript, Git, REST, SOAP, WCF, jQuery, Bootstrap.

Head of Mobile Development · Ministry of Human Resources (UAE)Dec 2020 – Sep 2025 · 4 yrs 10 mos
Head of Mobile Development · Ministry of Human Resources (UAE)Dec 2020 – Sep 2025 · 4 yrs 10 mos
Head of Mobile Development · Ministry of Human Resources (UAE)Dec 2020 – Sep 2025 · 4 yrs 10 mos
Lead Software Engineer (Real-time interactive, Simulation and HMI) · Neutral DigitalOct 2020 – Dec 2025 · 5 yrs 3 mos
Lead Software Engineer (Simulation and HMI) · Neutral DigitalOct 2020 – Jan 2024 · 3 yrs 4 mos

Education· 9

B.E. in Computer Engineering · Assiut University, Egypt2003 – 2007
B.E. in Computer Engineering · Assiut University, Egypt2030 – 2007
B.E. in Computer Engineering · Assiut University2030 – 2007
B.E. in Computer Engineering · Assiut University, Egypt2030 – 2007

Certifications and awards

M–Gov Award 20152015 – 2025
M–Gov Award 20162016 – 2025
M–Gov Award 20182018 – 2025

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