Hi, I’m Hyoung Taek Nam, a concept artist and illustrator with over two decades of experience creating character concepts, creatures, and visual storytelling for AAA games and high-profile TV productions. I thrive at the intersection of design, storytelling, and collaboration, shaping characters, environments, and props for titles across PlayStation platforms and beyond.
I enjoy collaborating with directors, VFX teams, and fellow artists to push ideas from rough sketches to polished visuals, mentor younger designers, and continually explore new tools and techniques in 2D and 3D.
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My career is highlighted by a 16-year tenure at Naughty Dog, where I led character and environment design for the The Last of Us and Uncharted franchises.
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